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  1. Hi All, Hoping someone can help with this issue I'm facing. I am controlling the TimelineMax progress based on scroll position. Pretty simple, however I noticed that my tweens are running for the entire length of the page. This is because I am currently calculating the percentage with age-old `window.scrollY / (document.body.clientHeight - window.innerHeight)` What I need help with, is figuring out how to start & finish the animation when the `.tweener` div in my Codepen example enters the viewport, to when it reaches the bottom of the viewport.
  2. Hello, I am novice, but i really impressed with this. I want to make product detail page having animations like this website: https://www.etq-amsterdam.com/store/product/men/low-3-timber/ When you click on product image, it will zoom it to full screen having pan effect. Also, when you scroll it, image will scale accordingly. I think they are using tweenmax, but i didn't able to crack it. Could you please help me with this? Thanks, Keyur
  3. Hello guys, I am trying random circle movement with tweenmax but the circles moves very little , if I increase the value for movement it goes outside of container.Is it possible rearrange them within the container? The container is marked by red background. Is it possible to create a animation like this? http://revolve.pro/#technologies
  4. Hi, I wanted to create similar animation like on this website http://thieb.co/ when you must click and hold to enter. With this svg file. But with drawSVG plugin i can't animate fill. I searched just any solution but it has not helped me. Thank you for answer.
  5. Hello there, I'm new in Tweening... Does someone here know how to update Tween settings on window resizing when Tween progress is > 0 ??? I created an horizontal slider with ScrollMagic and Tweenmax and I tried to update dimensions and Tween settings on resize but even if I kill Tween, reset and refresh Scene it only works when Tween progress is 0... Thanks for your help ! Alex
  6. <script type="text/javascript"> var t1 = new TimelineLite(); t1.staggerTo(".box", 0.1, {rotation:360, y:750}, 0.11); </script> hi I want to make non-stop motion so i added like this: t1.staggerTo(".box", 0.1, {rotation:360, y:750}, 0.11 ,repeat:-1); and it won't run. how can i solved this?
  7. Hey people! I'm working with a TimelineMax timeline. I want to run an animation first. After the first animation I want to resolve a promise. Then later in a separate function I want to reverse this timeline animation After this animation I want to resolve a different promise. I'm not sure how to do this. Any advice?
  8. Hello, I tried create background slider where slides are stretched on window height and width. Snaps work good because i tried something similar but only in smaller dimensions. I think the problem is in the distance. Which must drag the element so that the slider changes its position to the next snap. I searched solution how can i decrease this distance. But i didn't find something. Thank you for answer.
  9. Hello, I am actually trying to achieve this animation effect using GSAP. https://tympanus.net/Development/ImageTransitions/index6.html In "other" option select example 4 so you can see what i'm trying to achieve. They have used css3 keyframe for this effect but i would like to make it using GSAP. Only thing is, each button has assigned one image in sequence.When I click on button 1, first image should be visible in image-wrapper with similar animation. Clicking on button2 replace image-2 and so on. Could someone help me with this. Thanks in advance.
  10. how to repeat this kind of callbacks based animation, I cant repeat this entire animation, each tween start based on callback please answer this problem TweenMax.to(".div1",0.5,{opacity:1,ease: Linear.easeOut,onComplete: function(){ TweenMax.to(".div2",0.5,{opacity:1,ease: Linear.easeOut,onComplete: function(){ TweenMax.to(".div3",0.5,{opacity:1,ease: Linear.easeOut,onComplete: function(){ TweenMax.to(".div4",0.5,{opacity:1,ease: Linear.easeOut,onComplete: function(){}}); }}); }}); }});
  11. Hi, i'm building a demo for a card game and i got it working thanks to the amazing hints of the experts in this forum. I think i developed the hardest pieces and now i want to play with the timeline to make some animation happen at the same time. I already watched the good tuts and read the documentation about timelines but something goes wrong with this specific case. Please have a look here https://codesandbox.io/s/0v6p9z27n In the animation.js file at line 103 you have the animation that is fired when you press DEAL. The
  12. Hello! I am trying to build like a wave animation but using multiple elements, in the pen I left, there are 6 levels with some circles in each level. The current animation behavior is... each level of elements starts right after the previous one finish but the behavior I want to achieve it's like a fluid wave, so when the first level it's like at 50% of it's animation, the next level should starts and the same for the next levels, so a complete wave will be visible in the timeline and of course when the last level finish, the wave will start again. Can you h
  13. I've created an animated landing page for my portfolio using GSAP and ScrollMagic.js, but it's pretty resource intensive and I know my code isn't the most efficient. How can I modify the code to create a smoother and more robust animation? And how can my JavaScript be condensed and more efficiently written to avoid repetition? function pageScroll(e) { var clicked = e.currentTarget.id; if (clicked == "navWelcome") { TweenMax.to($('#mainNav'), 0.4, {x:windowWidth}); TweenMax.to(window, 0.8, {scrollTo:{y:"header"}, delay:0.3}); }else if (clicked == "arrow") { Twe
  14. I have a GSAP animation working in a React component on codepen (thank you @rodrigo). Now I am trying to use it in my React project, but I get an error message saying, "'../../index' does not contain an export named 'TweenMax'." I'm guessing my strategy of placing the cdn links for TweenMax and MorphSVGPlugin in the public/index.html was not the correct way to add GSAP to the project. Do I have to download the source code and place it in the project or can I still use the CDN - and if so, where do I place the link? Thanks for any suggestions. Paul
  15. Tweens offers many events to detect actions: onStart, onComplete, onReverseComplete... But there's no onReverseStart How would you detect the animation started in reverse?
  16. Hi everyone, this isn't a question, just an observation! I was using TweenMax.staggerTo recently and was wondering why my tween was playing if I didn't pass paused: true, but if I did and then tried to use .play() I would get an error saying something like tween.play() is not a function. Turns out staggerTo creates an array of tweens, and arrays do indeed lack a .play() function. So if you plan on controlling the playback of a single staggerTo tween, you still should put it into a timeline Maybe this ought to be mentioned in the docs? Caused me quite t
  17. i am using gsap basic animation like translations and show or hide but the animation sometime do not go smoothly i don't know if i can post my demo website link but if anyone want to see the web i can comment on this post chars = mySplitText.chars; tl.staggerFrom(chars,0.01, {opacity:0, ease: Expo.easeInOut}, 0.11, "+=0.1"); tl.to(skip,1,{display: 'block',ease: Expo.easeIn},2); tl.to(bodycontent,1,{display:'block'},9); tl.to(textHolder,1,{display:'none',ease: Expo.easeIn},9); tl.to(txt,.1,{display:'none',ease: Expo.easeIn},9) tl.to(showafter, 2, {y:-7000,rotation:45,scale:4,ease: E
  18. Hello Gsap'ers, Another post about the function so requested: Transition between pages using our beloved GSAP. But unlike the others, instead of questions, I am bringing some answers. I decided to make a Simple site template with SPA, which I believe will help everyone who is looking for solutions to these tools without having to use a framework. The activation of transitions is very simple: just click on the photos to go to the corresponding page. I hope it's useful. Ps¹: It is necessary to use the BarbaJS lib Ps²: Some settings are still missing and you can
  19. Hi everyone, For my school's graduation showcase website, I have a DrawSVG element in which when completed, will perform an animation on other elements. You can view the code in main.js file here. The problem is on https://fmsstories.com, when loaded, there will be: 1. A slight blink of the original DrawSVG element 2. The elements that were supposed to be animated to view after DrawSVG element is completed drawing comes up first, and THEN disappearing and then appearing again after the animation is complete. This is especially apparent in mobile (i0S 11
  20. Dear Greensock community, i've been trying to make a analog clock, that uses animations from tweenmax. I saw this thread and decided to use parts of that code The clock works when refreshing the page continuously but the hole point of this clock is to just run by itself instead of having to refresh the page 1000 times. I tried to use a setinterval function but that breakes the animation. So in short: the clock as of now does not update, it stays static, only refreshing makes the analog pointers move. How do i make them move like a normal clock. Here's the cod
  21. I am trying to reveal the black background only after the two red and blue canvases have completed the animation. But as you can see there is "leak" and the black ground is visible during the rotation. Also I'm learning to control overflow and have found this link https://stackoverflow.com/questions/8837050/allow-specific-tag-to-override-overflowhidden , but theres something I'm doing wrong . Please Help.
  22. Hi, Id like to know if there is a GSAP function that can create the effect of a mouse following the cursor
  23. asaelz

    pushing divs

    Hi guys, i try to expand a div but when it expanded i want to push all the other content, something like that The whole idea is, when a column gets clicked or scrolled it must push the other columns an when its done pushing it must fade and then appear a background image
  24. Hello, in my current project that is a fullscreen site, the visitor first sees an introduction animation. After thsi animation the timeline is paused. The user now can navigate through diffrent screens by using the mousewheel. Each screens animations are part of the main timeline that is declared global and are labeled. I am using TimelineMax and the main timeline is declared global to access it from everywhere where its needed. Navigating through the screens and all animations are working but I have the following problem: When an timeline section (screen animation group) is ru
  25. Hi, How do I animate this ball up and down smoothly. I'm using fromTo but i don't know where to put "repeat:-1"
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