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  1. Hello, I'm trying to transform a text input field that should resize the text font size when scaling the transform item, and that should resize itself when the user writes text in it. To resize the text field i set the "autoSize" property to true, and to increase the font size i wrapped the text field with a movieclip and then add that to the TransformManager. Here is my code: //create the font format var font: Font = new FuturaStdBold(); _textFormat = new TextFormat(); _textFormat.size = 18; _textFormat.align = "center"; _textFormat.font = font.fontName; //Create the text
  2. I found a 'bug'. In case two divs are placed on top of each other and the opacity of both is animated, text in the upper div will dissapear when the tween is completed. I tested this 'bug' in serveral browser and effect was the same overall. The workaround is to set the opacity to '0.99' instead of '1': new TweenLite(myText, 2, {css:{opacity:0.99}, delay:3}); PS. In the bottom div contained a image, the upper div is only text.
  3. Hi, I'm having a problem transforming a text field. When i move or scale the text field everything is fine, but when i rotate it, the text disappears. This is how i'm creating and adding the text field: //Create the text format var textFormat: TextFormat = new TextFormat(); textFormat.size = DEFAULT_TEXT_SIZE; textFormat.align = DEFAULT_TEXT_ALIGN; textFormat.font = DEFAULT_TEXT_FONT; //Create the text field var textField: TextField = new TextField(); textField.width = DEFAULT_TEXT_WIDTH; textField.height = DEFAULT_TEXT_HEIGHT; textField.x = (mc_stage.width - textField.widt
  4. I'm looping through all the items of my XML and use LoaderMax to load my SWFs onto stage, and trigger a function to generate video items and text items. This looks like this: for each (var item in Main.XMLLiveItems.items.*) { if (item.@type == "static") { Main.queue.insert(new SWFLoader("media/"+item.@name, { name:item.@id, container:area, alpha: 0, onComplete: itemLoaded }),item.@level); } else if (item.@type == "text") { createTextAsset(item); } else if (item.@type == "video") { createVideoAsset(item); } } However, this messes up the levels since LoaderMax
  5. Hey guys, I have the TransformManager in an application, that will edit text fields. My idea, is to have text, selectable by the TransformManager. Then within another component, alter the text object, with a font drop down, colors, text, etc. My issue I'm seeing, is once the text TransformItem is selected, then any other item clicked on, it deselects the text TransformItem. Does anyone have any thoughts or ideas how I would accomplish this? I've thought, I could store the item in an object, and just make the edits, and they could change the text, without the text TransformItem a
  6. I new to the GSJS and I am trying to tween the opacity of a div that as text in it. I have not been able to get the text to change with any css changes. Here is a sample of my code below. Could anyone tell me what I am doing wrong. Thanks. function init() { var title = document.getElementById("logoTitle"); var logoBar = document.getElementById("logoBar"); var subTitle = document.getElementById("subTitle"); var logoNumber = document.getElementById("logoNumber"); var nav1 = document.getElementById("s1navOne"); var nav2 = document.getElementById("s1navTwo"); var nav3 = document
  7. Hello, I have difficulty using the TransformManager.SCALE_WIDTH_AND_HEIGHT feature. Perhaps I have not understood the documentation or this is not the mission of this feature. What I want is to scale an object containing text that the text does not scale, eg import com.greensock.transform.TransformManager; import com.greensock.transform.TransformItem; import com.greensock.events.TransformEvent; var _manager:TransformManager = new TransformManager({hasSelectableTex:true}); var item:TransformItem = _manager.addItem(textBox,TransformManager.SCALE_WIDTH_AND_HEIGHT,true);//textBox
  8. Hi all, I've been watching a few tutorials around tweening with the new GSAP for javascript but I'm still wondering how I would go about tweening text. I see that Carl has animated text in his video here: http://www.snorkl.tv...red-javascript/ so I'm wondering if those are just images or css text elements? Text animation in Flash through GS was a breeze which makes me think I'm not approaching the same goal (but in javascript) the right way. Essentially, I have a banner with graphic and text elements that I'd like to animate in a sequence. Are there any tutorials out there fo
  9. I tested out the loaderMax software but I wasn't able to continue using it because input text on the loaded swf couldn't seem to get focus. Everything else seemed to work as expected. Is this a bug or am I missing something? Apoligies if this was asked before but I couldn't find it while searching. Thank you
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