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Tweening z-axis, animation like shooting target

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Hello fellas,

how can i tween an mc in the z-axis.

I want creat an animation like you guys know as an classical shooting target which flips backwards if you score it.

 

The transformMatrix gives me the skew option but thats works not 100% for me.

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Okay,

this was easy. I make it with

rotationX:-100

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