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LiquidStage + LiquidArea ?

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Hi Jack,


The generic question I have is how to position objects consistently (relative to each other) on the stage when one object fills the stage and the other object is tiny?


The specific question is: I have a background map of the world and will be locating points on the map with dots. How do I make the map and points center on the same location so that, on resize, the points stay at the same location on the map?


var ls:LiquidStage = new LiquidStage(this.stage, 1000, 580, 1000, 580);


ls.attach(point1, ls.CENTER);

var la1:LiquidArea = new LiquidArea(this, 0, 0, 1000, 580);

la1.attach(map1, ScaleMode.PROPORTIONAL_INSIDE);


The problem I have with this code is that the point does not stay at the same location on the map when the browser window is resized (or when the browser window simply has different dimensions than the original).


Thank you.

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Answering my own question ...


One obvious solution which I will try is to place the points (dots on a map) as MCs within the map MC. I do not want those points to scale with the map MC, but may have to live with that.


If you see a better solution, please let me know.



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