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LiquidStage - How to pin objects across several frames

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I want to make a website the old school way so that every page has its own frame. Navigation is just - gotoAndPlay(2); . When i pin an mc in every frame, it doesnt stay at its pinned position when jump to another frame. With every frame change the mc make a little step downwards. The only solution I found was to change the mc's instance name in every frame but I assume there is another way around.


// --- Frame 1---

import com.greensock.*;
import com.greensock.layout.*;

var ls:LiquidStage = new LiquidStage(this.stage, 1600, 1200, 800, 600);
ls.attach(mc, ls.TOP_CENTER);

btn_next.addEventListener(MouseEvent.CLICK, goNext);

function goNext(evt:MouseEvent){

//--- Frame 2 ---

ls.attach(mc, ls.TOP_CENTER);


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Why do you keep attach()-ing the same object on each frame?


It sounds like maybe it would be easiest/cleanest if you just wrapped that stuff in its own container MovieClip and then attach() that container once. See what I mean?

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thats it. Thank you very much. I think the english phrasal is - to not se the wood for the trees.

Thanks again.

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