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GSAP animation causing performance issues Next.js

John Walker test
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Hey there!

 

I'm new to GSAP and I've been trying to make a spinning bottle animation in my Next.js application. 

The idea is that it just loops through 250 images that I have stored in folder and renders them one by one into the canvas. The animation should also run infinitely. 

However, I've run into a problem where the animation takes a whole lot of resources and heavily affects the performance.

Could you help me with that?

 

image.thumb.png.47413ccc9eaeb222bb565d692ce9a207.png

 

 

UPD: 

I've figured out it is the canvas that's causing the problem, not the GSAP animation. 

But  I haven't managed to find a solution yet...

Edited by John Walker
Found the reason for low performance
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It's pretty tough to troubleshoot without a minimal demo - the issue could be caused by CSS, markup, a third party library, your browser, an external script that's totally unrelated to GSAP, etc. Would you please provide a very simple CodePen or CodeSandbox that demonstrates the issue? 

 

Please don't include your whole project. Just some colored <div> elements and the GSAP code is best (avoid frameworks if possible). See if you can recreate the issue with as few dependancies as possible. If not, incrementally add code bit by bit until it breaks. Usually people solve their own issues during this process! If not, then at least we have a reduced test case which greatly increases your chances of getting a relevant answer.

 

Here's a starter CodePen that loads all the plugins. Just click "fork" at the bottom right and make your minimal demo

See the Pen aYYOdN by GreenSock (@GreenSock) on CodePen

 

If you're using something like React/Next/Nuxt/Gatsby or some other framework, you may find CodeSandbox easier to use. 

 

Once we see an isolated demo, we'll do our best to jump in and help with your GSAP-specific questions. 

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