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rgfx

Specific Reason for no global ease on timelines?

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Hello,

 

When dealing with complex looping animations I always use a linear ease. I find it rather cumbersome having to add a ease to each propriety. I know you can set it globally, but then my other timelines get messed up...

 

Seems to be asked often, seems like a logical thing to be able to do. Maybe am looking in the wrong place. 

 

 

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Hi rgfx :)

 

You aren't looking in the wrong place. There is no setting for a timeline specific ease. As you mentioned, you can set it globally. You mentioned that your other tweens get messed up when setting a default ease, but you can override that default ease. So if the majority of your tweens use a linear ease, you can set that as the default and then override any other tweens where you need something else.

TweenLite.defaultEase = Linear.easeNone;

// then use what you need on any other tweens
TweenMax.to(target, 1, {eases here will override the default})

Does that help?

 

Happy tweening.

:)

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Is there an actually technical reason why something like this can't be added? Seems like a useful feature, maybe am the only one that sees the benefit. 

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Jack would have to address the specifics about that.

 

:)

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I don't know if there is a technical reason for this, but I think it would be nice.

 

When I need to constantly test out different eases for animations, I usually place the ease in a variable or as a function parameter. 

var myAnimation = createAnimation(Back.easeOut);

function createAnimation(ease) {
  return new TimelineMax()
    .to(foo, 1, { x: 100, ease: ease })
    .to(bar, 1, { y: 100, ease: ease })
    .to(baz, 1, { z: 100, ease: ease });
}

.

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