Search the Community

Showing results for tags 'tweenline'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • HTML5 / JS
    • GSAP
    • Banner Animation
    • Jobs & Freelance
  • Flash / ActionScript Archive
    • GSAP (Flash)
    • Loading (Flash)
    • TransformManager (Flash)

Product Groups

  • Club GreenSock
  • TransformManager

Categories

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 2 results

  1. clung227

    Animation bug on fast clicking

    Hello. function moveCard(card, userIndex, winner, image) { if(!card) return; _injectCircularServices(); var game = BCStage.getGame(); _clearCardColorTimeouts(card.id); _disableMyCards(true); self.childCount = self.childCount % 4 + 1; if(self.childCount == 4) { self.bitaIndex++; } self.bita[self.bitaIndex] = self.bita[self.bitaIndex] || game.add.group(); var bita = self.bita[self.bitaIndex]; bita.add(card); _dealPositions(userIndex, self.usersCards[userIndex].children.length, card.id, false); self.usersCards[userIndex].remove(card); _bitaWatcher(bita, BCUsers.transformSit(winner)); if(image) { card.loadTexture(image); } BCSound.card_drop.get(); var isTabInactive = document.hidden ? 1 : null; var positionX = BCConfig.dealPositions[userIndex].positionX; var positionY = BCConfig.dealPositions[userIndex].positionY; var cardAngle = (card.angle < 0? -1: 1) * BCConfig.dealPositions[userIndex].angleInTable; card.width = 106; card.height = 143; card.angle = cardAngle; if(isTabInactive) { card.scale.setTo(0.9, 0.9); card.x = positionX; card.y = positionY; if(self.childCount == 3 || winner) { _removeBita(); } return true; } else { var cardScaleTween = new TweenMax.to(card.scale, 0.45, {scale: 1, ease: Power3.easeOut}); var cardPositionTween = new TweenMax.to(card.position, 0.8, { x: positionX, y: positionY, ease: Power4.easeOut}); var cardTweenLine = new TimelineMax({paused: true}); cardTweenLine.add(cardScaleTween, 0); cardTweenLine.add(cardPositionTween, 0); if(bita.children.length > 1) { bita.forEachAlive(function(_card) { cardTweenLine.add(TweenMax.to(_card.position, 0.4, { x: _card.x + makeMinusOrPlus(randomBetween(1, 6)), y: _card.y + makeMinusOrPlus(randomBetween(1, 6)), ease: Power0.easeNone}), 0.465); }, game); cardTweenLine.add(TweenMax.to(card.position, 0.4, { x: positionX + makeMinusOrPlus(randomBetween(1, 6)), y: positionY + makeMinusOrPlus(randomBetween(1, 6)), ease: Power0.easeNone}), 0.465); } bita.add(card); cardTweenLine.play(); } if(self.childCount == 3 || winner) { setTimeout(_removeBita, 950); } } This code is tween a card. but if you fast clicking on the card (the object that start tween) sometimes animation "breaks" This function called only one time (called on socket response which is once a time)
  2. Bug or feature? When I tl.seek() a paused timeline the animation is "updating" yet the onUpdate function is never called. See plunk.