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  1. I have three tweens, each one with a sound effect called on start: //simplified code: TweenMax.to(this, 10, {alpha:1, delay:1, onStart:playSound1}); TweenMax.to(this, 10, {alpha:1, delay:2, onStart:playSound2}); TweenMax.to(this, 10, {alpha:1, delay:3, onStart:playSound3}); function playSound1():void { LoaderMax.getLoader("sound1").playSound(); } function playSound2():void { LoaderMax.getLoader("sound2").playSound(); } function playSound3():void { LoaderMax.getLoader("sound3").playSound(); } I would like the sounds to overlap, but instead, the first sound is cut off by the second, which in turn is cut off by the third. Can I get all three sounds overlapping? Is there a way to access the loaded sound object & play it through a separate channel manually? Thanks
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