I have three tweens, each one with a sound effect called on start:
//simplified code:
TweenMax.to(this, 10, {alpha:1, delay:1, onStart:playSound1});
TweenMax.to(this, 10, {alpha:1, delay:2, onStart:playSound2});
TweenMax.to(this, 10, {alpha:1, delay:3, onStart:playSound3});
function playSound1():void
{
LoaderMax.getLoader("sound1").playSound();
}
function playSound2():void
{
LoaderMax.getLoader("sound2").playSound();
}
function playSound3():void
{
LoaderMax.getLoader("sound3").playSound();
}
I would like the sounds to overlap, but instead, the first sound is cut off by the second, which in turn is cut off by the third.
Can I get all three sounds overlapping?
Is there a way to access the loaded sound object & play it through a separate channel manually?
Thanks