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ronnys

ShockinglyGreen
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About ronnys

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  1. Great, thank you, regards
  2. Hi, I have tried my animation timeline with a duration of 10 seconds max of each tween. It works like intended (e.g. duration of timeline in total around 20 seconds as some tweens start later then 0). When I change one tween, which is my requirement, to a duration of more than 1000 seconds, e.g. 5000 seconds, the maximum duration shown in timeline is 1000 seconds. Would it be possible having a timeline with a duration of more than 1000 seconds, or does GSDevTools always cut at 1000 seconds? Thx
  3. Hi, I would like to implement an animation with GSDevTools which lasts around 2,5 hours. Would this be possible having some certain configuration, or does GSDevTools always cut at 1000 seconds? Thx, regards
  4. Great, now it's working, thank you!
  5. Hi Dipscom, thank you, among others I have included following link: https://cdnjs.cloudflare.com/ajax/libs/gsap/2.1.2/TweenMax.min.js Please also see the screenshot. Are there any other scripts I should consider? Thx, regards
  6. Thank you. I can find no errors in the log. I did load the following script: https://cdnjs.cloudflare.com/ajax/libs/gsap/2.1.2/TweenMax.min.js Please find a codepen here: https://codepen.io/user735621/pen/LoxLBa Thx.
  7. Hi, I have set up two cylinders with threejs and have added these two Geometries to TimelineMax, up to here everthing is working fine. When adding GSDevTools.create() the default GSDevTool play control is shown, but my threejs scene and TimelineMax animation is no longer displayed. Any help appreciated. Thx const disk = new THREE.Mesh( new THREE.CylinderGeometry(2, 2, 2, 10), new THREE.MeshNormalMaterial({ color: 22222280 }) ); disk.position.set(-70, 20, 0); const disk1 = new THREE.Mesh( new THREE.CylinderGeometry( 2, 2, 2, 10), new THREE.MeshNormalMaterial() ); disk1.position.set(70, 10, 0); var tl = new TimelineMax({id: "slider"}) tl.to(disk.position, 3, {x: 5, y: 10, z: 3, id:"disk"}, 0) .to(disk1.position, 3, {x: 10, y: 15, z: 4, id:"disk1"}, 10); GSDevTools.create({animation: "slider"});