Tween Blender 3D in GSAP Posted March 15 10 hours ago, Dipscom said: This Blend4Web is a much bigger thing I thought it was. They seem to have an API and web player as well as its own library. They have an API and all sorts of things (which I did not read into yet). There might be a way to control assets from the outside. I am a bit swamped today to try and write some tests so, let's stay in the theory for now. Why do you need (want?) to animate elements exported using GSAP? It appears the plugin gives you the ability to bake in animations and gives you mouse/touch control from the get-go. In their examples, they show how to iframe the exported assets so, you could in theory, add it to your presentation using that technique. I think your issue is more familiarity with web and this plugin over GSAP. If that's the case, I can see if I can help you iFrame your exported assets into your presentation even though it is not GSAP related. We'll move into a private chat for that, though. I'll lose brownie points if we detour the forums from GSAP related dicussions. I'd follow ¯\_(ツ)_/¯ suggestion (jeez why? WHY? WHY? I can't tag you here with that username... -.-) and read over the links referred if you have any interest in learning about 3D in the web, they are very good resources. I can and have done the iframe option and that does work but if it can be done, I would prefer to control everything with the single GSAP timeline. I'm creating basic electricity e-learning modules for GE Appliances service technicians. The module I'm working on right now is AC generators. It starts with animating a sine wave and simulating AC current on a wiring diagram... all of this is done by animating SVG. Next step is to play a simple generator animation that illustrates how the generator works. Using the iframe method, the GSAP timeline has to pause, then the generator animation has to play. After it plays, the user has to click play on the GSAP timeline to continue with the main presentation. I want GSAP to control the SVG and 3d animation because it would play both seamlessly.