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About defransekamer

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  1. defransekamer

    GSAP x Animate CC template - CPU question

    Hi Davi, Thanks for helping. I tried that part in my HTML file but the banners are still asking much CPU: <script> function init() { var failCount = 1; ad.on("slow", function(evt) { if (failCount === 0) { evt.preventDefault(); failCount++; this.watchFPS(15, 1); } else if (failCount === 1){ createjs.AdHelper.showAltImage(canvas, "images/backup_300x250.jpg", "javascript:doClickthrough(this)", "BannerWave", "_blank"); } }); // to test watchFPS, lower the FPS after creating the AdHelper, using the changeFPSTimer below // to test timeSynch, remove watchFPS from AdHelper, and then change the FPS using the changeFPSTimer below //var changeFPSTimer = window.setTimeout(changeFPS, 5000, 5); // to test directly calling Adhelper methods, use the testMethodTimer below //var testMethodTimer = window.setTimeout(testAdHelper, 5000, "showAlt", 2000); // changes the FPS for testing purposes function changeFPS(framerate){ createjs.Ticker.setFPS(framerate); } </script> This is where I used the template and the banners preview with normal CPU: Its like I'm missing something..
  2. Hi Greensock, What parts of Cory's script exactly lowers the CPU of the banner? I've spent a day trying to figure this out and reading his whitepaper.. Since the template is a little outdated I'm trying to implement that into a fresh new Animate CC document ( Live preview of the template: Can somebody help me out? Thank you Michael GSAP_AdStarter_Demo.html
  3. defransekamer

    Animate CC GSAP Starter File Needed

    Thanks for the files