Thanks.
Ok, this is not my exact code, but it shows what I'm getting at:
http://jsfiddle.net/blueshell/rX8zy/
When I click the changeFallDuration button and then fallAndSlide, the "ball" will stop for 1.5 seconds before the slide goes off.
My question is then: Is there an easy way to shorten the fall tween's duration (while it is in fallAndSlide), such that the ball won't stop before sliding? Without making a new fallAndSlide timeLine preferably.
I have a much larger system I'm working with in reality, where a media file is played along with a long timeLine, and I need to adjust each of its child when I change between media files (because some parts may be longer or shorter than the previous media file). It seems clunky to create a new timeLine each time the media changes. I have to run through quite a bit of code lines to construct it again.