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skywolf

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  1. Hi, I'm trying to do an infinite random tween using the following code TweenLite.to(box, 2, {left:Math.random() * 600,onComplete:completeHandler, onCompleteParams:box}); and the handler is function completeHandler(obj) { if (obj) TweenLite.to(obj, 2, {left:Math.random() * 600,onComplete:completeHandler, onCompleteParams:obj}); } but after 2 tweens, the parameter becomes null. I can use this.target instead, but there seems to be a bug thanks Jon
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