here is how the source will look if you want the object to bounce just once:
package com.greensock.easing {
public class Bounce {
public static function easeOut (t:Number, b:Number, c:Number, d:Number):Number {
if ((t/=d) < (1/2.75)) {
return c*(7.5625*t*t) + b;
} else if (t < (2/2.75)) {
return c*(7.5625*(t-=(1.5/2.75))*t + .75) + b;
} else
return c;
}
public static function easeIn (t:Number, b:Number, c:Number, d:Number):Number {
return c - easeOut(d-t, 0, c, d) + b;
}
public static function easeInOut (t:Number, b:Number, c:Number, d:Number):Number {
if (t < d*0.5) return easeIn (t*2, 0, c, d) * .5 + b;
else return easeOut (t*2-d, 0, c, d) * .5 + c*.5 + b;
}
}
}
the only problem is that such ease will run some time at the end of the tween without modifying the props.