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  1. I've seen various threads and blog posts about using lagSmoothing() to prevent animations pausing when switching screens. Every time I try to implement solutions, I get either ___ is not a function or not a method, or cannot read property ___ of undefined or something to that effect. Here's the base animation: useEffect(() => { const timeline = new TimelineLite(); timeline.from(itemRef.current, { autoAlpha: 0, stagger: 0.5, }); }); I've tried adding a TweenLite instance, like recommended here and elsewhere useEffect(() => { const time
  2. Hey! GSAP community, I'm a new guy here and Loved the GSAP features. But I'm facing issue while using timeline reverse() in my react project. here is my codesandBox's Link => https://codesandbox.io/s/determined-pine..... Let me explain the issue: Problem lies In MobileNav component, when using timeline reverse method. I'm using ToggleMenu() method to change the state of isMenuOpen, and according to that executing tl.play() and tl.reverse(). tl.play() works fine but tl.reverse() not. Help Me. A comment is also added there in file where I'm faci
  3. I am having trouble getting my ScrollTrigger animations to fire dynamic animations (those of which are housed in premade functions) that a user selects from a wysisyg on a tabbed template. My setup is using react in conjunction with the GSAP library and things are componentized so we don't really always know what's on the page so we need the component to be able to restart itself. The issue comes when I am trying to trigger the animation upon tab click. OnRefresh it would be great to key off the tab click to be able to restart the ScrollTrigger animation and have it actually only fire upon scr
  4. When I hover off (mouseleave) I want to speed up the reverse of the animation timeline. the .timeScale(2) isn't working for me.
  5. Marquee seems to break on resize. Loads and runs as expected on refresh. Any ideas?
  6. I am try bring an SVG element to the front of the dom within the timeline. At the moment all the elements animate in the order of the html. Is there a way to bring elements to to the front? If you uncomment the the .fromTo tween in the middle of the timeline it will become clearer what my issue is. The white drawSVG path doesn't come to the front after setting the ZIndex. Thanks
  7. This solution is fixed. I had to add "-=0.3" speedup to my timeline when all I wanted was the second animation(and 3rd) to start RIGHT after the first animation ended. I looked in the past questions/forums. The only answer was the easing was causing this delay... but my solution has no easing. Going forward I would like to understand why they timeline doesn't play automatically when previous tween finishes.
  8. Hey, I have a question with an animation I'm doing. I have like text message bubbles and when you scroll they need to appear but when the bubbles are near the end they start overlapping each other. How can I make them keep the same space during the timeline?
  9. I have a gsap timeline, which I trigger on hover and play it reversed on mouseleave. However I need to change the easing when I play the timeline reversed. Is there a way I can do this without duplicating the whole timeline again? Here is a stripped down example, full example is in the codepen. const ease = 'power2.out' const tl = gsap.timeline({ paused: true }) // tweens here... card.addEventListener('mouseenter', (e) => { tl.play() }) card.addEventListener('mouseleave', (e) => { // need to somehow change the easing to '
  10. Hello, Im trying to make the images dissapear, by having them on negative yPos and the transitioning them on hover back on the screen. mainly with section.addEventListener('mouseenter', createHoverReveal); section.addEventListener('mouseleave', createHoverReveal); Is there something missing in my code?
  11. Hi! Thank you so much for this incredibly valuable forum. I've learned a lot lurking already. I am having trouble animating an alternating entrance point based on class name. In my example all 3 images "reveal" from left to right, but I'd like them to alternate so the images ON the right reveal from the right. Each block has a class of either "reveal-image-left" or "reveal-image-right" that could be leveraged instead if the "reveal-image" selector that's being used across all 3 images now. (The HTML is identical for each block with the alternating positioning done with Flexbox
  12. Hi, I am trying to create a banner with timeline animation and a background html5 video. I am trying to keep the video in sync with the timeline, which is also working pretty well in the codepen example. That being unless you switch to another tab or scroll down on a page so the banner is out of sight, then it seems the animation is pause while the video continues to play and therefore gets out of sync. So what is the best practice here? to always keep them in sync? Can I listen for when the timeline is in pause mode and then pause the video, or can the timeline pauses
  13. AlexN

    Prettify the code

    Hi All! First of all I want to say Thanks for the magnificent product for animation. It saves so much time which we can spend on family :) I will be appropriate for your help in beautifying my code, if it is possible. I'm just start using GSAP and don't know if my code is optimized and pretty enough. But it works! const tl = gsap.timeline({ repeat: -1, repeatDelay: 2 }); gsap.to(".path", 50, { strokeDashoffset: -1000, ease: 'none', repeat: -1, }); gsap.set(".plane", { xPercent: -50, yPercent: -50, transformO
  14. Hi Community, iam new in GreenSock GSAP and my question is maybe fixed in few seconds. I have a timeline, so that every animations starts with the end of the previous, this all works perfectly. Now i want to give the class .services a scrolltrigger so that the animation start when the element is in the viewport - i implemented in the timeline, but i dont know if this is correct or how i can do this. All approaches are welcome - if you can tell me whats the best solution for that, it would be great. Thanks in forward Martin
  15. Hey guys I have a question and I wanted to know if this is possible to do. I have a timeline with a ScrollTrigger gsap.timeline({ scrollTrigger: { trigger: element, scrub: 0.5, start: 'top bottom-=15%', markers: true } }) .to(element, {yPercent: -100}) .from($(element).find('.heading'), {yPercent: 20}, '<') .from($(element).find('.description'), {yPercent: 20}, '<') .fromTo($(element).find('.svg-path'), {drawSVG: "0"}, {duration: 1, drawSVG: "100%"}) .to(element, {opacity: 0}, '>-0.2') On this timeline I have multiple tweens, one of those is a
  16. I have a Timeline working fine on a hierarchical tree (DOM document) in which selected classes of SVG elements are animated. However, the tree is collapsible, and when a node is collapsed, the element that is animated in that node is removed from the DOM. That's Ok, no problem. But when that node is expanded again via a mouse click on its parent, the element gets added again to the DOM, but the Timeline does not, of course, act upon the newly-created element to animate it. Is there a way to make the Timeline aware of elements that are dynamically created and whose class does fit th
  17. Hey guys, I have an issue an I'm looking for help. I have a page that has a parallax effect in all of the sections of a page whenever the user scrolls. So there are this black text blocks that are separated but whenever you scroll one of the blocks moves up to be next to the one on top, the issue is that this is causing a blank space between sections of the page. I want to know if there is a way, whenever the black text block moves up, to make the sections below move up as well, basically follow that text block whenever it goes up. I try this by just using a yPercent on the sections
  18. I don't have a codepen but basically what i want to achieve is this: I have some data loading in the background, and i'm using GSAP3 to create a timeline that's animating an svg infinitly, it's a preload animation basically. What i want to do is that when the data is loaded, i want to pause the current timeline object, animate it until the progress is 1, and then when the animation is completely finished i want to create another animation to smoothly animate the preloader out of the screen and then show the loaded data. I saw an example of this in GSAP2 using TweenMax where
  19. Hi Guys, Thanks for this awesome gsap lib again. I'm still learning it but the library is really powerful and quite fun to explore. I need some help with the animation where my container gets pinned on screen and then the image is horizontally moved with the scrolling. This part works fine in the codepen above. What I need with this is for the text in the adjacent container to smoothly show hide along with this image movement. Obviously the number of texts will be the same as the image movements so that wont be a problem. Thanks for any help in advance.
  20. this.menuTimeLine = gsap.timeline({ paused: true, }); this.menuTimeLine .fromTo(this.ref.menu, { x: "-100%", }, { x: "0%", duration: this.state.open ? 0.3 : 2, ease: this.state.open ? "linear" : "expo.out", }, 0).reverse() if (this.menuTimeLine.reversed()) { this.menuTimeLine.play() } else { this.menuTimeLine.reverse() } Button.addEventListener('click', () => { if (this.menuTimeLine.reversed()) { this.menuTimeLine.play(); } else { this.menuTimeLine.reverse() } }) Update Prop or Tween value conditionally whatever it is normal gsap or gsap timeline In
  21. Hi everyone, I have to create pages that have 4 animations each that can be activated at the click of 4 focus points that I inserted in an svg image, the animation hides the initial text and makes the text of each focus point appear, for the first I managed the problem occurs when I have to animate the others, who have to hide both the initial text and the contents of the other focuses already seen by the user. In practice, if I click 1 it hides 2,3,4 and the initial text, if I click 2, it hides 1,3,4 and so on. I gathered to also set the reverse function so that if I double cli
  22. Hi Guys, I am trying to create a seamless "clipMask Text Marquee", with a timeline. The tl is started (and paused) by ScrollTrigger. Basically everything works as desired, but I have trouble with resizing. The height of the text (trigger Element) is changed by a js function. After Resizing the hight, the position of the triggers become wrong. Is there a way to update them? Or is there generell a better apporach? I am not a big expert (as you guessed) and very thankful, for honest “code critique”. Furthermore I wonder, if and how I have to kill the timeline in PJAX-co
  23. I am working on a game that has timer that is animating down, it indicates how much time player has left to make their move. Gsap is animating this timer. Issue I am currently facing is that if player goes to a different browser tab gsap seems to stop animating the timer. After some research I believe this is by design and feature responsible for this is "lagSmoothing" I was able to disable this via "gsap.ticker.lagSmoothing(0)". However this disables lag smoothing for my whole app. I was trying to look similar method on "TimelineLite" that I am using for timer animation, but wasn't able to fi
  24. As you see in codepen link the animation work but not well, when you make a scroll the red element move as normal, also the blue element works normally, but if you continue scrolling, you will arrive at to step, you can't look at the animation. I want to move it as a position fixed moving my scroll.
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