Hello! Is it possible to load objects outside the "complete" events ( LoaderEvent )? Right now, it's like this:
function initLoader():void {
xmlLoader = new XMLLoader( "PathToXml/xml.xml", { onComplete:loadData } );
xmlLoader.load();
}
function loadData( e:LoaderEvent ):void {
loaderMax = LoaderMax.getLoader( "loaderID" );
loaderMax.addEventListener( LoaderEvent.COMPLETE, completeLoader );
loaderMax.load();
}
function completeLoader( e:LoaderMax ):void {
texture1 = TextureFromBitmapData( LoaderMax.getLoader( "image1" ).rawContent.bitmapData );
texture2 = TextureFromBitmapDat