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Showing results for tags 'selection'.
Hi, I'm already using TweenMax for other things on my project so I just thought I'd see if I could use it for this too. I'm wondering if it's possible through the colorMatrixFilter or colorTransform to selectively tint only a certain color range/selection? I'm asking this because I have a dithered (solid black and white) image I am trying to tint, and we only want to tint the black part of the image, leaving the white pixels white. I couldn't figure any way to do it looking at the examples. Basically, I want to find all of the solid black pixels and change them to the selected color,
So I haven't had any luck finding an answer to this via Google or the forums here yet, so hopefully someone can help. Is there a way to specify what (other than the selected item) the selection rectangle uses to set its size, if a TransformManager is applied to a Sprite with multiple children? Scenario: I have a Sprite with 2 children: a Bitmap, and a Shape. The Shape has a blendmode of ERASE, so the user can "erase" the image below it, but if the user 'paints' outside the visible area of the image, it increases the selection box size. I only want the selection box to be sized to th