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Found 8 results

  1. Helo guys, I need some help with a little issue that is driving me crazy. In the codepen I have attached I am trying to animate three balls each one with it's own timeline and I have an animation handler that depending on the stage on which the app is it will move the animation point to one point or another of the timelines using labels. The animation when moving from the loop and seeking the 'animationOut' point should move to the top and out but keeps looping inside the 'loop' label step. The seek function (lines 75, 80, 85, 91, 96) seems to not be working correctly. I am u
  2. I am using seek() to make sure that all tweens in the timeline are initialized, in case I need to reverse it later (as per this conversation: http://greensock.com/forums/topic/8161-tweenfromto-doesnt-trigger-tweens-that-have-not-yet-been-reached-by-normal-play/) tl.seek(tl.totalDuration()).play(0) I've come across an issue where if you try to tween the same property in the same timeline more than once, seek causes that specific property to jump to a previous tweens' value on play(0), instead of its initial value. All other properties continue to tween: https://jsfiddle.net/annam/qoe6zwob
  3. Hey all, I'm trying to make an interactive musical example where using absolute coordinate in SVGs proved to be too cumbersome so I've switched to a TimelineLite where I can use only relative coordinates but have the possibility to rewind to certain states, obviating the need for absolute coordinates. This works fine, but it would be nice to be able to animate seeks to certain positions in the timeline. In the attached codepen, seek simply resets the timeline to the indicated point (0), but it would be nice to simultaneously move all of the objects to this point without having them ab
  4. Hi, I'm jumping between pages with different timelines, it's all ok, till the moment i go back to the first page (to the point it was before left) using seek function. myTimeline.seek(lastposition); where lastposition it is the position before the page was changed. I can easily check the value of that variable, lastposition, and it is right, but the seek function doesn't really jumps to that position, but a bit before, like 0.3 sec aprox, depending on how many images needs to load till that lastposition. Even forcing the lastposition to 1, the seek function do not jumps there,
  5. Bug or feature? When I tl.seek() a paused timeline the animation is "updating" yet the onUpdate function is never called. See plunk.
  6. I don't know. What am I doing wrong? My code is essentially like this: var tl = new TimelineMax({paused:true}) tl.to($("#pin"), 1, {x:455,y:198, onComplete:myFunction, onCompleteParams:["params"]}) .addLabel("play_from_here") .to($("#pin"), 1, {x:737,y:307}) tl.play(play_from_here) using play(), resume(), seek(), it doesn't matter, it always trigger all events on the way.
  7. On a current scrolling landing page we are building we use a timeline to control animations up and down the page. The scrollTo plugin is used to move the page up and down as the user scrolls. The main navigation at the top then seeks to specific parts of the timeline. On IE browsers, when we do this seek() or pause(), it quickly flashes through the skipped content. On Chrome or Firefox the timeline advances to that spot with no problems. This codepen example shows the problem in an abbreviated form. When a click is fired on the link at the top, we utilize a scrollTop function to move t
  8. Hello, I have a main timeline, which is paused and controlled by `seek` method. And I have a tons of small timelines, which I want easily add or remove from main timeline. If you create some timeline, but don't place it in main timeline with `{paused: true}`, it will auto play. To prevent this, I decide to set `paused: true` for each small animation. But in this case `seek` method doesn't work. Example: http://codepen.io/panych/pen/zidBA If you remove `{paused: true}` from childTl1 everything will work as I need. I find one way to solve this: use `play` method for each paused animation,
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