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Showing results for tags 'scrollstop'.
Edit: See below for the most legible version of the code! Hello, I'm trying to play a tween whenever the user stops scrolling. Eventually I'll play from 0-1 on scrolling down, and from 1-0 on scrolling up. Currently I'm experiencing some unexpected behavior however. See the code below. The `ScrollMagic.Scene` tells the component whether the user is scrolling up or down, and `scrollStop()` is calling the arrow callback whenever the user stops scrolling. Contrary to my tween config, the scene ignores `paused: true` and moves `.yellowHollowCircle` 4