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Found 2 results

  1. I made this sweet rotator that I can put as many images into as I could ever want, but I am trying to add forward and back buttons. It's not going well. I tried this code for the forward button but I can't seem to figure out how to add a 30 second pause before restarting the animation. rightBtn.click(function(e) { console.log( slideAnimating ); var btnIndex = rightBtn.index(this); if(!slideAnimating && btnIndex !== slideNumber) { timerFunction.pause(); nextSlide = btnIndex; changeSlide(); } }); Then the left button I want to play the an
  2. I am trying to build my own custom rotator, but I am having a problem with interrupting the current animation, then going to a specific one to play from there. I made a click function that plays from the desired spots, but I have tried several ways to interrupt the current animation. disc01.onclick = TweenMax.killAll(); animate_rot01; disc02.onclick = TweenMax.killAll(); animate_rot02; disc03.onclick = TweenMax.killAll(); animate_rot03; disc04.onclick = TweenMax.killAll(); animate_rot04; disc05.onclick = TweenMax.killAll(); animate_rot05; Here is the link to my codepen http://cdpn.io/IKvah
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