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Found 3 results

  1. I try to include RaphaelPlugin from npm and build it with webpack. On the development everything works well, the plugin is included and all good. On production build though the RaphaelPlugin is missing from the build. I tried multiple ways to include the file, but still something is wrong in production. Any ideas? import 'gsap/TweenLite'; import 'gsap/TweenMax'; import 'gsap/TimelineMax'; import * as RaphaelPlugin from 'gsap/umd/RaphaelPlugin';
  2. I've been moving toward using Snap.svg over Raphael (both from Dmitry Baranovskiy) where Snap.svg is merely a fork of Raphael and dropping support for VML (old IE support). Now I'm wanting to insert some GreenSock magic dust to my SVG elements and I figured I'd just include the RaphaelPlugin and run a quick test. That played out well and seems to still work fine, but upon further fiddling I'm wondering if it's possible that there's actually more changes going from Raphael to Snap that is restricting me from doing more. For instance I can do a basic tween (that I believe I even pulled out of th
  3. Hey all, I am trying to animate a piechart created with gRaphael, but it returns the error c.charAt is not a function. Here's my code: pie.forEach( function(element) { TweenLite.to(element, 2, {raphael:{stroke: "#000", "stroke-width": 80, "stroke-opacity": 0.5, fill: "#223fa3"}, ease:Power0.easeOut}); }); It's pretty straightforward, but I admit my experience with RaphaelJS in general is very limited. Any ideas? marcus
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