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Found 4 results

  1. Hello everyone, I searched the forum and could not find it. Can I use these methods useRAF() and lagSmoothing() on a gsap object. I saw use-cases on tweens and timelines that developers use useRAF() and lagSmoothing(),but i need on gasp object. I am new to GSAP animations, any help is appreciated. The problem is next: When i switch tab my animation stops, and i don't want that. I want to run without drop of frames in that tab. I have created my animation over gsap object like this : this.spinAnimation = gsap.to(".spinner", { rotation:
  2. As many games and simulations have their own request for animation frame calls that can be core to rendering obj positions frame by frame, it would be nice if I could call GSAP's from our own request frame function. Ideally everything gets a position in a single RAF. For instance I would love to do this: function animate(){ requestAnimationFrame(animate); TweenMax.ticker._tick(true); //call GSAP rfa manually render() } requestAnimationFrame(animate); TweenMax.ticker.setManualRequestAnimation = true; //set a flag s
  3. Hi everybody, im new on gsap...playing with threejs, tween and audio visualizer. I have a group with some mesh as child 1 - I would like to animate each element of the mesh with a value created in RAF . 2 - I would like to make endless tween on rotation (unfortunally , "repeat: -1" its not working). Is there another elegant / better solution for do that. Thanks in advance for any help... On RAF i have some function: 1 for render() three scene and one for analyze the sound and pass the value on tween. So this... // The sound analyzer . function soundAnalyzer() {
  4. I have the following tween that is called every 60 seconds with a setTimeout: ThrowPropsPlugin.to( nextItem, { throwProps:{ x:{ velocity:200, min: 0, max: 0 } }, onUpdate: function(){ _animateItem( Math.round( ((nextItem._gsTransform.x + 45 ) / vpW ) * 100 ) ); }, ease: Power3.easeOut, onComplete: DRA.prepareNext.init }, 4 ); Everything is going fine, until I leave the browser window (new tab). I want it to continue animating. I read that I can cancel the usage of RAF. But I couldn't read anything about it in the docs ( So I've read that ThrowPr
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