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Poor performance when tweening many objectsHi, I've been doing this wee thing that is suppose to simulate a falling snow and I've run into some performance issues along the way. I've made this pen to demonstrate what I'm trying to do: http://codepen.io/omnider/pen/hLkyJ Basically all it does is create a fix number of <divs> and then tweening their x,y,scale,rotationX,rotationY,rotationZ .. I used force3D with no effect one way or the other. Does anybody have any suggestion that could make the things fall a bit smoother? (10 fps on my machine right now) Cheers.