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Changing Kinetic sprite on tween finish.I'm trying to get a Kinetic sprite to change it's animation after the tween it's attached to stops. As of now the sprite changes when the tween starts. Would this just be a callBack function? I know how to do this with pure Kinetic, however, I'm using the KineticJS plugin for the controls. I have my code included in a text file and the area I'm refering to is highlighted. Anyone have some suggestions? script.txt