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Found 3 results

  1. How i can perform something like this with gsap3 ? pointerDown(e){ gsap.delayedCall(1, ()=>{ contex.startScroll() }, id); } pointerout(e){ // somewhere with other contexts, needed getbyid gsap.getById(id)?.kill(); } i cant find anymore killDelayedCallsTo for gsap3 doc https://greensock.com/docs/v2/TweenMax/static.killDelayedCallsTo() Is it renamed ? I can perform this with timeout or special ticks in my renderer but i search for the most shorted code and easy code. Thanks
  2. When calling TweenLite.killDelayedCallsTo on a method of an object, all objects with the same prototype will have there delayed calls to that method killed. Cause: When no scope is bound to the method, the method is really the same function object shared by all instances of the prototype. So they will all be killed by 1 call. Solution: Bind your callbacks using .bind(this) or use a closure and place the bound function/closure in a variable. Then, later you can call TweenLite.killDelayedCallsTo on the bound callback. A second argument in TweenLite.killDelayedCallsTo for specifyin
  3. hello hello.. i know instead of using setInterval(), we can use delayedCall() for GSAP.. what would be the clearInterval() equivalent in GSAP. In setInterval() when you declare it in a variable, returns an ID (unique identifier) which is used in clearInterval() to cancel the timer var intervalID = window.setInterval(animate, 500); // later called to cancel the timer window.clearInterval(intervalID); so my question is.. what is the equivalent in GSAP to cancel a specific delayedCall() instances... since if i use killAll() //kill only delayedCalls TweenMax.killAll(false, false, tru
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