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Showing results for tags 'killall();'.
Greetings! My apologies in advance if the answer to this question exists somewhere. I have had a look but I've not been able to spot anything conclusive. I've used TweenMax exclusively for years in my HTML5 banners, and sometimes my banners have quite a lot of animation going on throughout. However there are typically time limits for animation (after which no animation can be going on), so when it comes to stopping every animation, I used to rely on the extremely useful TweenMax.killAll(); to end everything at the same time; particularly useful when there are dozen