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Found 5 results

  1. Hey guys, I'd like to achieve an infinite horizontal animation that changes direction (and speed) depending on whether the user scrolls up or down. The animation currently changes with scroll, but eventually stops (see codepen). I know there are a few examples of infinite loops on the forum, however I wasn't able to combine them with a change in scroll direction. Any help on how to create an infinite loop with this example would be amazing Cheers~
  2. Hi guys! This is my first post ever, I'm new to GSAP and I'm soooooooooo stuck, I need your help I'm creating a series of cards (length varies) that scroll vertically and infinitely, I've been able to achieve that, however, at every point, there should be an active card that appears expanded than the rest and that card is usually the one that's positioned at the middle of the view port... That is, as the cards scroll up vertically, whichever card is at the vertical middle should expand and once it's gone above the middle section of the viewport, the card b
  3. Hello again! I've managed to make some items orbit infinitely 🥳 There are a few things I'm slightly struggling with: 1: I have tried using 'progress' and 'totalProgress' to make the animation start in 'full orbit' (i.e. without the beginning part). I've tried setting it all the places that seem correct (see commented out js in codepen). I must be missing something as nothing I've tried works..? 2: If you check the console, there are lots of errors like '"Invalid property" "start" "set to" 0.5714285714285714 "Missing plugin? gsap.registerPlugin(
  4. Hello, First of all thank very much for this incredible tool! I am an absolute noob developing animations (and web pages) and thanks to GSAP I've had to do so little efforts to learn . I am trying to rotate a image and control the animation, very similar to the Ferris example: http://codepen.io/GreenSock/pen/wBbKs?editors=1010 The user can select if the rotation is clockwise or counterclockwise. This is my question: is it possible to do a infinite reverse loop without TimelineMax, just a TweenMax instance? The problem is that, related with this rotation, I am drawing a sin
  5. Hi, I use the great draggable + throwprops in the scrollTop context. Now, I would like to build an infinite scroll loop, both way up and down, as a sort of spinning wheel (often used to select a day month hour ...). I have tried onDrag, onThrowUpdate, testing and changing dynamically the scrollTop() based on my limit values, but it is impossible during the animation, only after. I am now searching using liveSnap or any update() method or thru scrollProxy object changes ? It shall be easy to use scrollTop to build a loop (shifting onthego the dynamic value used by scrol
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