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  1. Hi I have a sprite in UIComponent. When the UIComponent 's Scale change. TransformManager 's handler changed also. How to keep handler not scale? public var manager:TransformManager = new TransformManager(); protected function initApp(event:FlexEvent):void { var sprite:Sprite = new Sprite(); sprite.graphics.beginFill(0xffdd00); sprite.graphics.drawRect(0,0,100,100); cont.addChild(sprite); var clipItem:TransformItem = manager.addItem(sprite); } protected function resizehandler(event:Event):void { cont.scaleX = nativeWindow.w
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