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Cog/Gear (more complex than expected) Rotation AnimGood morning, or good afternoon, or good evening… Hello guys! I'm working on a cog rotation animation for the (under development) store of my website. You can see it on the top right corner of the attached image. If I was not so perfectionist, I would have been done with it since two days… Sadly (for me), I too often —love— to fine tune things… so I would like my rotation animation to be as precise as I expect. I've made a Codepen which so far (at about 90%) shows exactly the kind of animation I would like. However, I'm quite a newbie to GSAP and I've the feeling my actual code could be way overthought. I made a bulle list to try to explain you the animation process and would much appreciate if you could tell me is there is a way to simplify / rethink it. I also miss the TODO point. Thanks in advance for your time, Cheers, Édouard.