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Found 5 results

  1. Hello, I would like to know if we can create a retro game using GSAP? Is it really possible for beginners to create their own basic game using GSAP? Even without physics in the game just to control the character only. Or even control a snake in the snake game. Anyone tried to create a game using GSAP? Can you please share it?
  2. Hi! We have been working on a new way to export faster, smaller HTML5 from Adobe Animate. As we are nearing launch we would love to hear about your experiences with Flash and Animate for HTML5. https://www.surveymonkey.com/r/Z3DNNQB Be sure to enter your email for a chance to download the product before launch!
  3. Hello, I used TweenLite and TimelineLite for a game project based on pixijs for graphics part. I did memory test on chrome and realised that when I create use tween / timeline for my sprites I have have leap sawtooth. Is there any pooling mecanism in the lib in order to reuse the tweens when there animation is complete. Cheers,
  4. Hi, Can we make games like these - http://www.girlsgogames.com/game/beauty_salon_makeover.html using as3 and greensock , also what licenses do we need to purchase for that , also are there any tutorials for this on how to use green sock for these games ... kindly guide ... Regards
  5. I'm trying to create a system of spawns for an as3 game. The goal is to have my enemy tweens spawn from one of the 4 different spawn points defined in the array of new Points, randomly. I've successful debugged my process so far, as the code at the very bottom illustrates. However, the problem comes when I attempt to enter my random spawn call into the starting point of the greensock tween. The code below shows if the random spawn call starts at the x value, that is to say: {startAt:{x:myArray[random]}, the problem here is that when myArray[random] is called in that manner it's goin
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