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Found 44 results

  1. I put the following CDN code in my HTML file and then executed TimelineLite function in javascript. <html> <script src="https://cdnjs.cloudflare.com/ajax/libs/gsap/2.1.2/TweenLite.min.js"></script> <script src="https://cdnjs.cloudflare.com/ajax/libs/gsap/2.1.2/TimelineMax.min.js"></script> <script src="https://cdnjs.cloudflare.com/ajax/libs/gsap/2.1.2/easing/EasePack.min.js"></script> <script src="https://cdnjs.cloudflare.com/ajax/libs/gsap/2.1.2/plugins/CSSPlugin.min.js"></script> <My javascript code> start = ()=> { let loader = document.getElementById('loading'), loadContents = document.getElementsByClassName('loading_content'), tlLoader = new TimelineMax(); // Loader Timeline tlLoader .staggerFromTo(loadContents, 0.3, {y:0, autoAlpha: 0}, {y:20, autoAlpha: 1, ease:Back.easeInOut}, 0.05 ) .fromTo(loader,0.3, {autoAlpha: 1, scale: 1.3}, {autoAlpha: 0, scale: 1, ease:Power0.easeNone}, 0.9 ); } start(); Then... the following error appeared in Console. Why is this happening? I guess I add the CDN code incorrectly, so I change to another CDN <script src="https://cdnjs.cloudflare.com/ajax/libs/gsap/2.1.2/TweenMax.min.js"></script> and tried to use changed TimelineMax to TimelineLite in my javascript code. but this problem is still happening now. plz.. help me
  2. FatMunkey

    "Import" issue

    So I have a test file trying out an idea. Want to use the Draggable scroller In the screenshot below you will see that Draggable is undefined. The file paths are all correct - I have checked my script tags thoroughly. The problem seems to be due to the other two errors. See below This seems to be an issue with "import" as opposed to the " { " As an aside, That last error on the list shows up in any web page i open in Chrome. It has something to do with promises but it does not appear to be specific to ANY web page (Google mail, CNN, etc all show that same error) and may be a problem with my browser. At any rate, i do not think it has anything to do with the problem I'm having with GSAP. Does anyone have any ideas?
  3. Hi all, Not sure if i'm missing something or if I'm doing something incorrect. But I'm trying to run simple unit tests with Jest and Enzyme on my component that uses gsap for a search input box. The component works perfectly fine, animation is great too. But whenever i run my tests, and specifically this line component.find('#close').'click' i get ERROR CANNOT TWEEN A NULL TARGET the close button calls this function below: animation.hideSearch(this.searchInput) animation.hideSearch is: hideSearch(target){ return TweenMax .to(target, duration, { opacity: 0, display: 'none' }) }, And finally here is my search input: <input id='search-input' className={styles.input} value={this.state.searchValue} onChange={this.handleSearch} ref={div => this.searchInput = div}/> Is there anything i need to configure in order to get jest to ignore the gsap animation? Any help is appreciated. thanks!
  4. This page is rendered differently in Firefox as opposed to Chrome. PAGE Which one is correct and how to fix it?
  5. Hey so I'm currently making an animated graph to show how often I skip a song on Spotify. All I'm trying to do right now is bring in "Spotify" however no animation plays despite chrome dev tools saying there is no error. Also, I commented out line 209 in my HTML because for some reason it cannot link my DrawSVGPlugin. If anyone can help with one or both of the problems I'd greatly appreciate it; thanks.
  6. Hi guys been trying to make an animation for work where there is an image that goes from left to right with a clipping path to make the image have some sort of cut on the top. My problem is that it doesn't work on safari but somehow works on every other browser even firefox. I linked all the assets needed in the same folder to make the animation. <!DOCTYPE html> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <title>test</title> <style type="text/css"> #bg01 img{clip-path: url(#clip1); position: absolute; top: 0; left: 0;} #svg-defs {position: absolute; width: 0px;height: 0px;} </style> <script src="https://s0.2mdn.net/ads/studio/cached_libs/tweenmax_1.18.0_499ba64a23378545748ff12d372e59e9_min.js"></script> </head> <body> <svg id="svg-defs"> <defs> <clipPath id="clip1"> <rect id="mask1" x="0" y="150" transform="matrix(1 0.2 0 1 0 0)" class="st0" width="170" height="610"/> </clipPath> </defs> </svg> <div id="myAd"> <div id="bg01"> <img id="img1" src="bg_01.jpg" width="160" height="600"/> </div> </div> <script type="text/javascript" src="TweenMax.min.js"></script> <script type="text/javascript"> var start = 0.1; var trans = 0.3; var bg1_time = 3; var tl = new TimelineMax(); var tl1 = new TimelineMax(); tl1.from('#mask1', trans, { x: -170,y: -35,ease: Power1.Out}) tl.to([tl1], start, "sequence", "-=0.45") </script> </body> </html> That was the original code. I made the animation slower and tried all i can to fix it on this code but some reason the only way it seemed to work is if i constantly resized the browser. <!DOCTYPE html> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <title>test</title> <style type="text/css"> #bg01 img{ /* clip-path: url(#clip1); */ -webkit-clip-path: url(#clip1); position: absolute; top: 0; left: 0; } body{ width: 200px; height: 800px; } #myAd{ width: 200px; height: 800px; } .svg-defs {position: absolute; width: 0px;height: 0px;} </style> <!-- <script src="https://s0.2mdn.net/ads/studio/cached_libs/tweenmax_1.18.0_499ba64a23378545748ff12d372e59e9_min.js"></script> --> <script type="text/javascript" src="TweenMax.min.js"></script> <script type="text/javascript"> function resize(){ console.log("tick"); window.requestAnimationFrame = window.requestAnimationFrame || window.mozRequestAnimationFrame || window.webkitRequestAnimationFrame || window.msRequestAnimationFrame || function(f){return setTimeout(f, 1000/60)} // simulate calling code 60 requestAnimationFrame(function(){ console.log("requested") }) } function main(){ // TweenLite.ticker.useRAF(false); // TweenMax.lagSmoothing(1000, 16); var ad = document.getElementById('myAd'); var mask1 = document.getElementById('mask1'); var img = document.getElementById('img1'); function update(){ console.log(img) // console.log("tick"); // window.dispatchEvent(new Event('resize')) } setInterval(update, 1000); // TweenMax.ticker.addEventListener("tick", update); var start = 0.1; var trans = 5; var bg1_time = 3; var tl = new TimelineMax(); var tl1 = new TimelineMax(); var mask1 = document.getElementById("mask1"); var clip1 = document.getElementById("clip1"); var ad = document.getElementById("myAd") tl1.from(ad, 10, { x: 0,y: 0 }) tl.from(mask1, trans, { x: -170,y: -35,ease: Power1.Out}) // tl1.from(mask1, trans, { // x: -170,y: -35,ease: Power1.Out}) // tl.to([tl1], // start, // "sequence", // "-=0.45") // TweenMax.ticker.removeEventListener("tick", update); } </script> </head> <body onLoad="main();" onResize="resize();"> <svg class="svg-defs"> <clipPath id="clip1"> <rect id="mask1" x="0" y="150" transform="matrix(1 0.2 0 1 0 0)" class="st0" width="170" height="610"/> </clipPath> </svg> <div id="myAd"> <div id="bg01"> <img id="img1" class="" src="bg_01.jpg" width="160" height="600"/> </div> </body> </html> TweenMax.min.js mine_testing for browsers.html
  7. Hello GSAP, I've got my SVG animation working in CodePen, here's a rough start: http://codepen.io/atkinson/pen/bVqqBm/ but when I place in a WordPress site I'm getting this error in the console: "Uncaught TypeError: Cannot read property 'length' of undefined". I'm loading TweenMax via enqueue scripts in my functions file, so all is good there. The SVG code is placed inline via visual composer/raw HTML. Is this somehow related to doc ready? The js file begins with: jQuery(document).ready(function ($) { I'm at a loss as to how to fix this... Forgive me as I'm a GSAP newbie! Any ideas? Thanks for your help!
  8. Uncaught Cannot add undefined into the timeline; it is not a tween, timeline, function, or string. Hey guys, sooo first time i am getting this. Cannot understand why. My other documents work but with this i am suddenly getting this weird error. Must be something i am overlooking. Btw everything is in one file because i am making something for google adwords Help would be very much appreciated. Side question: item 1 from x-250 to 0 (center) fade out(opacity 0 ) item 2 from x-250 to 0 (center) fade out(opacity 0 ) item 3 from x-250 to 0 (center) fade out(opacity 0 ) Could this be achieved with stagger? and how? thankss!
  9. hey , Hi Hello ... I have read your answer to this topic : that's awesome and a smart guy developed it a little bit (tnx to a user asked about the same problem) ... add saving what swf lastly loaded (using shared object) and fade in loading swf etc ... Now it's all great but I faced a big problem in my output : Error 2006 The Supplied Index is Out of Bounds How can I get ride of this ... any help is appreciated... stackoverflow is a mess to solve this ... tnx for your help carl the code : import flash.events.FullScreenEvent; import flash.display.StageScaleMode; stage.scaleMode = StageScaleMode.EXACT_FIT; stage.displayState = StageDisplayState.FULL_SCREEN; import com.greensock.*; import com.greensock.loading.*; import com.greensock.events.LoaderEvent; import flash.display.MovieClip; import flash.events.Event; import flash.events.MouseEvent; import flash.net.SharedObject; import flash.events.MouseEvent; var mySO:SharedObject = SharedObject.getLocal("saver"); var loaderIndex:Number = -1; loaderIndex = mySO.data.my_vis; if (!mySO.data.my_vis) { loaderIndex = -1; } if (mySO.data.my_vis == 1) { loaderIndex = 0; } if (mySO.data.my_vis == 2) { loaderIndex = 1; } if (mySO.data.my_vis == 3) { loaderIndex = 2; } if (mySO.data.my_vis == 4) { loaderIndex = 3; } progress_mc.scaleX = 0; var currentLoader:SWFLoader; var swfs:LoaderMax = new LoaderMax({onComplete:completeHandler,onProgress:progressHandler,onChildComplete:childCompleteHandler}); swfs.append(new SWFLoader("part1.swf", {container:this.stage, autoPlay:false})); swfs.append(new SWFLoader("part2.swf", {container:this.stage, autoPlay:false})); swfs.append(new SWFLoader("part3.swf", {container:this.stage, autoPlay:false})); swfs.append(new SWFLoader("part4.swf", {container:this.stage, autoPlay:false})); function progressHandler(e:LoaderEvent):void { progress_mc.scaleX = e.target.progress; } function childCompleteHandler(e:LoaderEvent):void { trace(e.target + " loaded"); e.target.content.visible = false; } function completeHandler(e:LoaderEvent):void { trace("all swfs loaded"); progress_mc.visible = false; initCurrentLoader(); addEventListener(Event.ENTER_FRAME, trackSWFPlayback); } function initCurrentLoader() { loaderIndex++; trace(loaderIndex); mySO.data.my_vis = loaderIndex; mySO.flush (); if (loaderIndex == swfs.numChildren) { //reset back to 0 if the last swf has already played //loaderIndex = 0; //can't show stuff that was unloaded so lets stop mySO.clear(); loaderIndex = -1 swfs.load(); trace("all done everyone gone"); removeEventListener(Event.ENTER_FRAME, trackSWFPlayback); } else { //dynamically reference current loader based on value of loaderIndex currentLoader = swfs.getChildAt(loaderIndex); trace(currentLoader); trace(loaderIndex); //make the content of the current loader visible currentLoader.content.visible = true; //fade it in TweenLite.from(currentLoader.content, 0.1, {alpha:1}); //tell the current loader's swf to to play currentLoader.rawContent.gotoAndPlay(1); } } function trackSWFPlayback(e:Event):void { //trace(currentLoader.rawContent.currentFrame); //detect if the loaded swf is on the last frame if (currentLoader.rawContent.currentFrame == currentLoader.rawContent.totalFrames) { trace("swf done"); //hide and stop current swf currentLoader.content.visible = false; currentLoader.rawContent.stop(); //unload the swf that just played currentLoader.unload(); //set up and play the next swf initCurrentLoader(); } } this.addEventListener(Event.ENTER_FRAME, loadSWFs) function loadSWFs(e:Event):void{ load_btn.visible = false; swfs.load(); this.removeEventListener(Event.ENTER_FRAME, loadSWFs) } /* Click to Hide an Object Clicking on the specified symbol instance hides it. Instructions: 1. Use this code for objects that are currently visible. */
  10. I have a website in which I'm trying to load the TweenMax tag; https://cdnjs.cloudflare.com/ajax/libs/gsap/1.20.2/TweenMax.min.js Everytime I try to do it, I get this: TweenMax.min.js:16 Uncaught TypeError: Cannot read property 'greensock' of undefined at Function.<anonymous> (TweenMax.min.js:16) at check (jquery.themepunch.tools.min.js?rev=4.6.0&ver=4.8.2:59) at new c (jquery.themepunch.tools.min.js?rev=4.6.0&ver=4.8.2:59) at t._gsDefine (jquery.themepunch.tools.min.js?rev=4.6.0&ver=4.8.2:59) at TweenMax.min.js:16 at TweenMax.min.js:16 But, when I load the TweenLite tag (https://cdnjs.cloudflare.com/ajax/libs/gsap/1.20.2/TweenLite.min.js) before hand, the TweenMax tag loads just fine. The website I'm trying to add this to is: http://www.pergunteaumamulher.com/ (it's in Brazilian portuguese). You can try to add the tag in the console to see the behavior I'm pointing out. Have you ever seen something like this? I believe it might be the same problem we have seen in here: Has it ever being addressed?
  11. Hi there, I am getting this error when I am opening this url in mobile and dragging bow to left." Error: <g> attribute transform: Expected number, "matrix(0,0,0,0,NaN,NaN)". Here is codepen url '
  12. This looks so simple but I just can't figure out what the problem is. I'm creating a bezierPlugin demo and use an array of point objects both to define the bezier path and to distribute visual guides. TweenMax throws an error `invalid css tween value: [object Object]` like the objects aren't valid, but everything looks fine to me. The loop and pen works fine with any hardcoded object such as `{ x: 100, y: 100 }`. Why is the referenced object invalid in the `TweenMax.set()`? // Create dots and distribute them along the bezier path for (var i=0; i<6; i++) { var blueDot = new Dot(container); blueDot.target.className = "blue-dot"; //TweenMax.set(blueDot.target, pointObjects[i]); console.log(pointObjects[i]); // Looks like a valid object to me } Un-comment line 38 and see it break. Many thanks!
  13. Hi guys, I am using the splitText plugin in a Rich Media expandable unit: I loaded the plugin after TweenMax in this order right before the bottom closing body tag for a rich media Doubleclick creative: <script src="https://s0.2mdn.net/ads/studio/cached_libs/tweenmax_1.19.0_643d6911392a3398cb1607993edabfa7_min.js"></script> <script src="SplitText.min.js"></script> <script src="logic.js"></script> In the head I loaded the enabler necessary for the Doubleclick Rich media API to work as intended as usual... The ad works fine, the split text works as intended, it splits the lines and wraps the lines in classes. In the collapsed state it will run an animation that has the split text call in the ad's show() function: function show() { var mySplitTxt = new SplitText('#txt1C', {type:'lines', linesClass:'line++'}); var tlCollapsed = new TimelineMax(); tlCollapsed .set(mySplitTxt, {opacity:0.9}) //more stuff .staggerFrom(mySplitTxt.lines, 0.8, {opacity:0, x:'+=100', ease:powerEaseOut}, 0.08, 'start+=0.5') //more stuff } When previewing in the browser, no error appears. Only after I expand the ad I can see: Console Error: tweenmax_1.19.0_643d6911392a3398cb1607993edabfa7_min.js:15 Uncaught TypeError: a.split is not a function This happens on expand: When the expand button is clicked, the unit expands and runs the tlExpand timeline. expandButton.addEventListener('click', onExpandHandler, false); var splitTxt1E = new SplitText('#txt1E', {type:'lines', linesClass:'line++'}); var splitLegal = new SplitText('#legal', {type:'lines', linesClass:'line++'}); var tlExpand = new TimelineMax({paused:true, overwrite:'all', onComplete:cardSheen}); tlExpand .set(['#expanded-panel', '#expanded-exit', 'closeBtn'], {display:'block', visibility:'visible'}) .set(['#collapsed-panel', '#collapsed-exit', 'expand-button'], {display:'none'}) //more stuff .staggerFrom(splitTxt1E.lines, 0.8, {opacity:0, x:'+=100', ease:powerEaseOut}, 0.08, 'start+=1.3') function onExpandHandler(){ Enabler.requestExpand(); Enabler.startTimer('Panel Expansion'); } function expandStartHandler() { TweenMax.set(['#expanded-panel', '#expanded-exit', 'closeBtn'], {display:'block'}); TweenMax.set(['#collapsed-panel', '#collapsed-exit', 'expand-button'], {display:'none'}); // add expanding animation here tlExpand.restart(); Enabler.finishExpand(); } I will try to stripped down codepen but in the meanwhile, any clues as to what could be happening that causes the error when the unit is expanded? Again, the animation works as intended. Thanks!
  14. I'm building an intro animation in Codepen and I wanted to tween the pseudo element `.marquee__tagline--logo::before`. I saw that this can be done using CSSRulePlugin, however it is just keeps throwing out errors. The pseudo element is showing up in dev tools, and it clearly is rendering on the page, so I'm unsure of what I'm doing wrong here. Any help would be greatly appreciated!
  15. Draggable works perfectly in all browsers - except Firefox (Windows - haven't tested on Mac yet). It gives me this error: TypeError: Argument 1 of SVGPoint.matrixTransform is not an object. And then the Draggable is not working at all Check it here: http://gsap.mouret.dk/ Any suggestions?
  16. Hi, Does anyone know why I get an unrecoverable syntax error in JSHint? Below is a script that I have tweaked. The original version was animated. $(document).ready(function(){ $.ajax({ url: "http://s1.adform.net/Banners/Elements/Templates/14036/8970.xml", type: "GET", dataType: "xml", success: function (xml) { $(xml).find("Group[name=9]").each(function () { var belopp = $(this).find("TextVar[name=summa]").attr("value"); belopp = belopp.substring(0, belopp.length-3); $(".jackpot").html('<h3>Just nu '+belopp+'</h3>'); }); } }); }); _________________________________________ The original version $(document).ready(function(){ $.ajax({ url: "http://s1.adform.net/Banners/Elements/Templates/14036/8970.xml", type: "GET", dataType: "xml", success: function (xml) { $(xml).find("Group[name=9]").each(function () { var belopp = $(this).find("TextVar[name=summa]").attr("value"); belopp = belopp.substring(0, belopp.length-3); $(".jackpot").html('<h3>Drömvinsten är just nu <br /> '+belopp+'</h3>'); var txt = $(".txt"); var txtIndex = -1; var playAnimation = 0; function playAgain() { if (playAnimation <= 4) { showNextTxt(); } else { ++txtIndex; $(".endframe").show(); $(".jackpot").hide(); } } function showNextTxt() { ++txtIndex; ++playAnimation; txt.eq(txtIndex % txt.length).fadeIn(200).delay(3000).fadeOut(300, playAgain); } showNextTxt(); }); } }); }); Best, A
  17. Hi all, Currently I'm testing a website on which I use some GSAP animations. One of this animations causes a error in Firefox (v51 run a Macbook Pro retina). This is the code that causes the error: this.tl .set(this.modalBackground, { display: "block", className: "+=" + this.modalBackgroundModClass }) The classname line causes the following error in Firefox: TypeError: this.ownerSVGElement is null This code does work on all other devices and browsers on which I've tested on. I also can make it work by adding the class like this: this.tl .set(this.modalBackground, { display: "block", onComplete: function () { this.modalBackground.classList.add(this.modalBackgroundModClass); }.bind(this) }) But I would like to use the className way. Any idea on what is going wrong? Thanks in advance.
  18. Hey guys, great product. Thank you so much!
  19. I'm having a problem with calling reverse on a timeline. It's jumping to the beginning and end of the animation. Can anyone help me solve this problem I'm having? Thanks, Ryan
  20. I am using Wordpress and am loading TweenMax via the functions.php file like this: add_action('wp_enqueue_scripts', 'child_scripts'); function child_scripts() { wp_enqueue_script('gsap', 'https://cdnjs.cloudflare.com/ajax/libs/gsap/1.19.0/TweenMax.min.js'); wp_enqueue_script('main-js', get_stylesheet_directory_uri() . 'main.js', array('gsap'), false, true); } Both <script> tags are showing up fine and in the correct order in the page source code after load and there are no loading errors for either resource. I am trying to use TweenMax with the typical TweenMax.to() statement in the above referenced main.js file, but I am getting the "TweenMax is not defined" error that usually indicates that I forgot to include the library. It happens even after all plugins are deactivated and when using the 2016 theme. I have used TweenMax many times before and have never run into this issue.
  21. Hi, I have used this script to animate a loop. The end animation look fine and everything seems to work. But when i open the JS file with Adobe Dreameweaver I get many complaints (missing semicolon, ’text2’ is not defined, and missing ’used strict’ statement). Do I need to be worried? Best, Ava window.onload = function () { var tl = new TimelineMax({repeat:-1}); loop = 0; loopMax = 3; tl.to(text1, 1.2, {top:0,opacity:1,ease:Power4.easeOut}) .to(text1, 1.2, {delay:.6,top:600,ease:Power4.easeIn}) .to(text1, 0, {top:-600,ease:Power4.easeOut}) .to(text2, 1.2, {top:0,opacity:1,ease:Power4.easeOut}) .from(text3, 1, {top:0, opacity:0,scale:0,ease:Bounce.easeOut}) .call(loopCheck) .to(text3, 0.5, {delay:1.2,opacity:0,scale:0,ease:Power4.easeOut}) .to(text2, 1.2, {top:600,ease:Power4.easeIn}) tl.timeScale(1) function loopCheck() { console.log("loopCheck") loop++; if (loop < loopMax) { console.log("play again") tl.play(); } else{ console.log("done") tl.pause(); } } }
  22. Hey folks! I got this strange error only in IE/Edge and Windows Phones. Safari, Firefox and Chrome works just fine. check the site here: www.grace-restaurant.at when i animate the content it outputs me the following error into the console multiple times: unable to set property "cssText" of undefined or null reference. so first i thought, theres something wrong with the selector, i sometimes used a jquery selector inside using the method .not(). so i changed that, but the errors still occur. then i thought maybe its the css plugin so i deleted the use of css:{} gsap method where its not necessary. stil doestn work. I really have no clue what it could be. Of course i'm not assuming its a gsap bug or problem, but isn't it weird, that it only occurs in IE and Windows Phone? Maybe anyone has a clue what this could be? thanks in advance
  23. I've been creating some banners in Animate CC using GSAP and AdHelper as presented here. Using the GSAP_AdStarter.fla template. I managed to get the banner running on my local machine just fine when I test it, but as soon as I upload it to the testing server to view it, the banner will not load and I keep getting an error thrown: PSA ERROR: Exception while evaluating.preloader is undefined It's being called from js_defer.js. The banner does not load (only displays the default "Loading Advertisement...") and I cannot figure out why this happens. Has anyone else come across this error? And if so, is there a solution?
  24. How can I make this work? I want to pause, clear/reset my TimelineMax from this onclick function call. I'm getting an "Uncaught SyntaxError: missing ) after argument list" when I run the console. Is what I'm trying to do correct or possible? <div class="nav"><div class="arrowDown"><a href="#slide03" onclick="init03(); init02(tl2.pause(0); tl2.clear(); ); "></a></div></div> </div> An abbreviatated JS version of the init02() function has this: function init02(){ var tl2 = new TimelineMax(); tl2.to... } Thank you for your time and help.
  25. Hi all! I have some strange error with ie 11 (may be earlier versions too). Here is a simple example of my code: var gfx_obj = {}; gfx_obj.r1 = 1; gfx_obj.r2 = 1; gfx_obj.r3 = 1; gfx_obj.r4 = 1; function appearGFX(num) { TweenLite.to(gfx_obj, 1.2, {["r"+ num]:5, ease: Power3.easeOut}); } appearGFX(1); So this gives me error in IE only (all other modern browsers is OK). Screenshot of error is attached. Any thoughts how to fix it?
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