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  1. not sure the best way to clearly illustrate what i'm thinking but giving it my best try... i'm wondering if there is a way to use Draggable as the controller for something that is other than an item being dragged or scrolled on stage. specifically what i am after is that i have renderings of a 3D object with rotates 360 degrees. i plan to make a sprite sheet out of that and i figure i could place an invisible Draggable object of the top that when it gets scrolled/thrown, i read out those changes and use it to change which frame of the sprite i am on. is there a way to do this without having a transparent dragging object over the top? and if not, is there a way to have my invisible object be infinitely scrollable or would i just have to size the window as the size of my sprite and then have the thing inside just be 999999999px by 9999999999px? thank you.
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