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Found 4 results

  1. In the docs (https://greensock.com/docs/#/HTML5/GSAP/Utils/Draggable/) I notice it says that to use Draggable, all you need is TweenMax. "REQUIREMENTS: TweenLite and CSSPlugin or just TweenMax which contains both." However, at the top of TweenMax.js (v 1.19.1) it says "Includes all of the following: TweenLite, TweenMax, TimelineLite, TimelineMax, EasePack, CSSPlugin, RoundPropsPlugin, BezierPlugin, AttrPlugin, DirectionalRotationPlugin" and there is no mention of 'Draggable' anywhere within the file. The CSSplugin.js file also seems to contain no mention to 'Draggable'. I am having to include the Draggable utility separately in order to use it. Is this an error in the documentation, or am I missing something?
  2. Greetings developers, do you guys have any PDF file or ebook for gsap. Its easier for me print and read. Thanks in advance.
  3. Hey guys, I'm using TweenLite's ticker to provide my game with a loop I can use for updating the physics. To make my game framerate independent I need the delta time (DT). The docs suggest the callback receives event which I thought might include the DT, however the event is undefined. I can calculate the delta time myself however I was hoping it would be available. For now I can do this... var previous_time = 0, current_time, dt = 0; TweenLite.ticker.addEventListener("tick", function() { previous_time = current_time current_time = TweenLite.ticker.time dt = (current_time - previous_time) * 1000 game.tick(dt) });
  4. Hi. I've been trying to replace the default way of loading video in my website by NetConnections and NetStreams with LoaderMax, and it works great, but I also want to use StageVideo if the user can run it. Could anyone write a quick tutorial on how to use LoaderMax just to load the data (becase now it also automatically creates a sprite and displays the video with the new Video(); class, which is CPU heavy), and attach it to my StageVideo object? I know that there is a myVideoLoader.netStream property, but when I attach it with myStageVideo.attachNetStream(myVideoLoader.netStream); it doesn't work. Thanks.
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