Search the Community
Showing results for tags 'delays'.
I'm trying to achieve the following text hover effect: How do I achieve a hover animation that looks like the one in the video? How do I achieve that kind of space/delay between every single letter? Do I have to split them first or is there an easier approach? In the following codepen you can find my current progress.
Hey! So I have a timeline loop that should loop infinitely, each new timeline has a negative offset to keep the loop from having a gap at the beginning of each timeline I can achieve the desired effect by adding the same timeline with negative delay multiple times ( lots of timeline.add(anim(), "-=3") ) But for some reason today I can't wrap my brain around how to do this nicely? I have tried various things, negative repeatDelay, onComplete set time() / progress(), but none of them quite work. Something like 2 timelines and the second one loops
I couldn't find this in the documentation, so I figured I should make a request here! Could TimelineMax be added the same funtionality as TweenMax where you can delay method calls? I realize it couldn't "reverse" the actions caused by those methods (unless a respective reversible callback method was supplied for each delayed callbacks... but nah!), but this would be very handy instead of using dummy [TimelineMax instance].to(...) calls, like the following: var animation:TimelineMax = new TimelineMax(); //Delay the next object's to be added to the displaylist later: animation.t