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Showing results for tags 'debugging'.
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I am integrating a piece of code that was discussed in this forum post: The code works in itself but while interacting with it, the reverse animation does not show and I noticed in the code inspector that the animated points of the SVG are somehow frozen at 0,0,0,0,0,0. The numbers also shake a little bit as if there is conflicting animation commands freezing it in a certain state. I attached a gif to illustrate this. How can I debug this effectively? No other errors are being shown in the console.
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Hi there. My apologies if this has already been asked (I have exhausted all possible searching avenues). Can animations created with greensock be debugged within Chrome's animation pane? Currently, it 'listens for animations,' but never hears anything.. It's not the end of the world if it doesn't (Greensock seems to be a bit on the awesome side). I'm guessing that Chrome's tool might only be able to manipulate and graph 'pure' CSS animations, rather than interpreting the 3d transforms that Greensock uses to manipulate elements consistently/simultaneously. Thanks, James.
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My animation is slow but my various browser debugging tools don't show where the delay is happening. I will post again with specifics and a Codepen if this fails, but could someone take a look at my animation and tell me how they would approach understanding its performance? What tools do you use to see how long things are taking, how memory is being used, and where the bottlenecks are? http://catalyst.goodlookingsoftware.com/a/ Many thanks, Aaron
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- performance
- debugging
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Hello! I'm impressed with what I read about LoaderMax. I'll need to purchase your business account to do what I'm planning. Can I create multiple swfs and load them via and xml file and test all this in FlashBuilder since I still have developlent to finish in the content? I will have around 40ish projects each with around 50 unique movie clips.