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Showing results for tags 'custombounce'.
GSAP always had the tried-and-true "bounce" ease, but there was no way to customize how "bouncy" it was, nor could you get a synchronized squash and stretch effect during the bounce because: The "bounce" ease needs to stick to the ground momentarily at the point of the bounce while the squashing occurs. Bounce.easeOut offers no such customization. There was no way to create the corresponding [synchronized] scaleX/scaleY ease for the squashing/stretching. CustomEase solves this now, but it'd still be very difficult to manually draw that ease with all the points lined up in the righ
Note: This page was created for GSAP version 2. We have since released GSAP 3 with many improvements. While it is backward compatible with most GSAP 2 features, some parts may need to be updated to work properly. Please see the GSAP 3 release notes for details. Have you ever tried getting a realistic wiggle effect or tweaking just how bouncy an ease is? What about adding squash and stretch to a bounce? These are not easy tasks. Well, until now. Even though CustomEase, lets you create literally any easing effect that you can imagine (bounces, wiggles, elastic effects, whatever) by drawing th
Sunday night, I could be doing so many things other than breaking Jack's toys couldn't I? Well, I am that boring sometimes. Sorry Jack. So, the combo that caused the weirdness is CustomBounce + percentage base movement + transformOrigin in a shape element of an SVG. As you will see in the pen (at least in Chrome), the element gets moved to the 0,0 position according to the transformOrigin you define. Not something desirable if you're trying to squash an element.