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Animate a curved line between two points naturally
Oscar Rottink posted a topic in GSAPI was looking if it was possible to animate a curved line between two points so that if one point is dragged the line follows in a natural way. Like pulling a plug from your audio system and place it another place. I know there are possibilities with bezier curves used as path and there is something like 2dphysics. But I want to know if such a thing is possible with GSAP. After long time Google I found an example at http://www.jasondavies.com/animated-bezier/which is pretty much what I mean. If it's possible using GSAP, what are roughly the steps to take? Just found another example: http://codepen.io/ayamflow/pen/HrbKqmight be good start