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Showing results for tags 'cube'.
Found 4 results
rotationX doesn't fit like rotationY & rotationZ in my 3D cube testPlease, could You explain me why the rotationX params doesn't fit like rotationY & rotationZ in my 3D cube test?
Help - not working in ChromeHi, Have very strange behaviour that is not working only in Google Chrome but works in Firefox. I need to make it work in Chrome, can you help me with a hint? I have a cube with only side pages (without top and bottom) - so I have 4 pages and I rotate them for 90 degrees left and right. Here is the the LIVE example (everything is in a page - libraries are taken from CDN, CSS is inline, no images): http://www.cloomo.com/problem How to simulate the error: Start Google Chrome and go to http://www.cloomo.com/problem Go to the Page 3 (it has green background) and you will see that links "Back 2" and "Page 4" are not working and their text can not even beselected with a mouse. You can come to Page 3 by clicking on "Page 2" > "Page 3" or "Left" > "Left" Can you help me to make these links clickable? Is there an error in CSS styles or in GreeSock library? I can not find it. Another question: Is it possible to make it more smooth? Thanks Alex
3D display issues with Firefox OSX & PC plus IE10Hi, I’ve spent the last day building a working rubix cube demo using TweenMax to position and animate the objects accordingly. Draggable is being used to rotate the cube X/Y and throwProps is used too. Firefox is displaying some very odd, back-face type display issues that I can't seem to resolve, can anybody suggest a work-around or fix to correct this problem? IE10 is simply flattening the whole object onto a 2D plane and not allowing any z-depth. The demo will auto rotate 20 times before allowing user interaction by "swiping" a side to rotate it, or dragging the background to rotate in the cube in 3D space. Any help would be gratefully appreciated. View the demo here: http://www.rogueinteractive.net/rogueiOS/rubix.html Pete
3d transform results in 'flip'... any way to add more depth?
Steven Ross posted a topic in GSAPI am attempting to create more 'depth' in a 3d transform to match a CSS transform I currently use. The current greensock transform renders more as a flat card flip than a cube rotate. I have set up a CodePen sample of both the CSS transform and corresponding GreenSock transform side by side. I'm looking to make the greensock version have the same depth as the css version. I'm thinking I need to get some 'skew' properties involved but I am getting no where. Any ideas? Thanks in advance.. (note: I've only have this pen set up for FF to simplify the code) http://codepen.io/stevenmross/pen/jkwHq