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Found 2 results

  1. GreenSock

    TweenMax

    Note: TweenMax has been deprecated in GSAP 3 in favor of the streamlined gsap object. It has 50+ new features and is almost <strong>half the size!</strong> GSAP 3 is backward compatible with the vast majority of GSAP 2 features including TweenMax. Please see the Migration Guide for details. TweenMax lets you animate literally any property of any object that JavaScript can touch (CSS, SVG, React, Vue, Three.js, canvas, motion paths, generic objects, etc.). Before the release of GSAP 3, TweenMax was the most feature-packed (and popular) animation tool in the GSAP arsenal. However in GSAP 3, you no longer even need to reference TweenMax in your code (although you can because GSAP 3 honors the vast majority of legacy code). We strongly recommend migrating to GSAP 3's streamlined syntax. Quick links Getting started What's so special about GSAP? Documentation: Version 2 | Version 3 Showcase (examples) For convenience and loading efficiency, TweenMax version 2 and earlier included TweenLite, TimelineLite, TimelineMax, CSSPlugin, AttrPlugin, RoundPropsPlugin, BezierPlugin, and EasePack (all in one file). Every bit of that functionality (plus a lot more) is in the GSAP 3 core which is almost half the size. Staggered animations GSAP makes it easy to create staggered animations on multiple objects. The animations can overlap, run in direct sequence or have gaps between their start times. The old TweenMax stagger methods (from version 1 and 2): TweenMax.staggerTo(), TweenMax.staggerFrom() and TweenMax.staggerFromTo() aren't even necessary in GSAP 3 because a "stagger" special property can be added to ANY tween, like in the demo below: Additional Methods (only relevant for version 1 and 2) TweenMax inherits methods from TweenLite and it also has quite a few of its own. ul.chart {width:300px; float:left; margin-right:80px; } ul.chart li:nth-child(1){ font-weight:bold; list-style:none; margin-left:-20px; font-size:20px; margin-bottom:20px; } TweenLite and TweenMax Methods delay() delayedCall() duration() eventCallback from() fromTo() getTweensOf() invalidate() isActive() kill() killDelayedCallsTo() killTweensOf() pause() paused() play() progress() restart() resume() reverse() reversed() seek() set() startTime() time() timeScale() to() totalDuration() totalProgress() totalTime() Methods exclusive to TweenMax getAllTweens() isTweening() killAll() killChildTweensOf() pauseAll() repeat() repeatDelay() resumeAll() staggerFrom() staggerFromTo() staggerTo() updateTo() yoyo() Learn more in the TweenMax version 2 documentation.
  2. GreenSock

    TweenLite

    Note: TweenLite has been deprecated in GSAP 3 in favor of the streamlined gsap object. It has 50+ new features and is almost <strong>half the size!</strong> GSAP 3 is backward compatible with the vast majority of GSAP 2 features including TweenLite. Please see the Migration Guide for details. The information below covers the older version 2... TweenLite is an extremely fast, lightweight, and flexible animation tool that serves as the foundation of the GreenSock Animation Platform (GSAP). A TweenLite instance handles tweening one or more properties of any object (or array of objects) over time. TweenLite can be used on its own to accomplish most animation chores with minimal file size or it can be used in conjunction with advanced sequencing tools like TimelineLite or TimelineMax to make complex tasks much simpler. Basic Usage The most basic use of TweenLite would be to tween a numeric property of a generic JavaScript object. var demo = {score:0}, scoreDisplay = document.getElementById("scoreDisplay"); //create a tween that changes the value of the score property of the demo object from 0 to 100 over the course of 20 seconds. //each time the tween updates call the function showScore() which will handle displaying the value of demo.score. var tween = TweenLite.to(demo, 20, {score:100, onUpdate:showScore}) function showScore() { scoreDisplay.innerHTML = demo.score.toFixed(2); } See the Pen TweenLite Tween Numeric Property by GreenSock (@GreenSock) on CodePen. note: Click on the "Result" tab to see the value of score animate. Animate CSS Properties For most HTML5 projects you will probably want to animate DOM elements. No problem. Once you load CSSPlugin TweenLite can easily animate CSS properties of DOM elements. /*external js http://cdnjs.cloudflare.com/ajax/libs/gsap/2.1.3/TweenLite.min.js http://cdnjs.cloudflare.com/ajax/libs/gsap/2.1.3/plugins/CSSPlugin.min.js */ window.onload = function() { var logo = document.getElementById("logo"); TweenLite.to(logo, 2, {left:"542px", backgroundColor:"black", borderBottomColor:"#90e500", color:"white"}); } See the Pen Animate Multiple Properties by GreenSock (@GreenSock) on CodePen. note: Click on the "Result" tab to see the animation. TweenLite isn't limited to animating DOM elements, in fact it isn't tied to any rendering layer. It works great with canvas and WebGL too! Control TweenLite is packed with methods that give you precise control over every tween. Play, pause, reverse, and adjust the timeScale (speed) whenever you need to. The demo below shows the power of just a handful of TweenLite's methods. See the Pen Control Playback by GreenSock (@GreenSock) on CodePen. note: Click on the "JS" tab to see detailed comments about what each button does. To see more of TweenLite in action visit our extensive CodePen collections. And so much more TweenLite is loaded with even more features allowing you to: kill tweens find active tweens specify how overwriting of tweens should be handled get/set the time, duration and progress of a tween delay tweens pass arguments into event callback functions specify values to tween from The best place to get all the juicy details on what TweenLite can do is in the TimelineLite documentation. Need even more tweening power? Be sure to check out TweenLite's beefy big brother TweenMax.
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