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Found 4 results

  1. When I have two tweens which I want to run concurrently, I've been taking the following approach (concatting a string for the `position`), but feel there must be a better way. var tl = new TimelineLite({ paused: true }); var $box = jQuery(".box"); var duration = 2; tl.add(TweenLite.to($box, duration, { ease: 'Bounce.easeOut', width: 100 })); tl.add(TweenLite.to($box, duration, { // don't want bounce-ease on this property height: 300 }), '-=' + duration); Any suggestions very welcome!
  2. I would like this svg to 'appear to be drawn in a z-form. meaning top (green) line from left to right, then (red) line from where the green line leaves off and returns diagonally right to left, then finally the bottom (black & grey with shading) lines are drawn again left to right. There are two lines that form the bottom line, they should draw at the same time, each of these four lines need to be drawn separately to allow the path width to change a little across each direction change and the two lines (as well as allowing for shading of one) allows the width of the combined line to
  3. My current project (JavaScript/GSAP) needs lots of tweening on different elements at the same time (it will be a heavily tweened/animated site). In "lots of" I mean 50-75 "TweenLite.to"s per click event, in total about 150-300 css properties to tween. It would be used all over the site on elements (buttons, menus, forms). Most of the elements will have 2 states, an "active" and an "inactive" state, basically when the user clicks on a menu, the menu will be activate, click again/elsewhere and goes to inactive. To efficiently manage the tweens, I would like to use TimelineLite, create a
  4. I am trying to create a carousel like motion. I have a MC which position moves through bezier points, then i am trying to scale it to give an idea of perspective, using a tween with a yoyo. As follow: TweenPlugin.activate([BezierPlugin, BezierThroughPlugin]); TweenMax.to(mc1, roundTime, {bezierThrough:[{x:mainCircle.circle.c2.x+ mainCircle.x,y:mainCircle.circle.c2.y+ mainCircle.y }, {x:mainCircle.circle.c3.x+ mainCircle.x,y:mainCircle.circle.c3.y+ mainCircle.y }, {x:mainCircle.circle.c4.x+ mainCircle.x,y:mainCircle.circle.c4.y+ mainCircle.y }, {x:mai
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