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Found 2 results

  1. Hi there. I have a simple animation I'm trying to do using a combo of the colorTransform exposure setting on instance name: bg1_mc. Here is my code: import com.greensock.TweenLite; import com.greensock.*; import com.greensock.easing.*; import com.greensock.plugins.TweenPlugin; import com.greensock.plugins.ColorTransformPlugin; TweenPlugin.activate([ColorTransformPlugin]); TweenLite.to(bg1_mc, 1, {alpha:1, colorTransform:{exposure:1.5}}); TweenLite.to(bg1_mc, .2, {colorTransform:{exposure:1}, delay:1}); TweenLite.to(bg1_mc, .5, {x:726.95, y:0, ease:Circ.easeOut, delay:3}); The
  2. Hi guys, I'm trying to build a 2 way tween (in 4 quadrants) using TweenLite with the colorTransform plugin. I'm doing this on a stage with a mouse move listener, so for example: stage.addEventListener(MouseEvent.MOUSE_MOVE, mve) function mve(evt:Event):void{ var percY = (stage.mouseY / stage.height).toFixed(2) TweenLite.to(mc, 1, {colorTransform:{tint:0xff0000, tintAmount:percY}}); } This works fine in 1 direction (top and bottom), but I want it to work 4 ways - have a look at screenshot which hopefully explains it better.. As you move towards each corner, top left, top ri
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