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Found 5 results

  1. robbue

    Circular motion

    I'm trying to replicate this CSS pen with GSAP: http://codepen.io/robbue/pen/orLhG/ Any suggestions?
  2. See the Pen GSPreloader by GreenSock (@GreenSock) on CodePen. I had some fun creating a simple little preloader animation with spinning dots that animate in/out with a single JS call. This is what we're using on the new GreenSock.com. All it does is: Create a certain number of DIVs (you decide how many) with border-radius:50% to make them circular Offsets their transform-origin to whatever radius you define Rotates each one to disperse them around a big circle Drops them into a wrapper DIV that's fixed-position, centered perfectly in the window with a high z-ind
  3. Hi, I am new here and new to greensock as well. One of my friend referred me to this awesome kit. I want to create an animation where there will be 2 different images (similar like before and after image effects with color and black & white image) but unlike, here it will be 2 different images and not a grayscale (so css property may not work). The second image will cover up/load circular motion. here is the demo I created http://codepen.io/bgthedev/pen/wzrGxJ/ In this demo the problem is, as you see, it is noticeable that I have used 2 separate images which is not proper. Is
  4. Hi all! I want to make animation as here http://css-tricks.co...ples/Circulate/, the bottom of the page, the flying balls. But nothing happens. Tried Bezierplugin saddled with, but in the end there is a sharp transition is not smooth. Maybe someone knows how to do, tell me please. Here's an example of my code var maxx = new TimelineMax({repeat:-1,delay:1}); maxx.to($('.b-circul1'), 1, {css:{x:400,y:20,scale:0.5},ease:Linear.easeNone}); maxx.to($('.b-circul1'), 1, {css:{x:800,y:0,scale:1},ease:Linear.easeNone}); maxx.to($('.b-circul1'), 1, {css:{x:400,y:-20,scale:1.5},ease:Linear.
  5. Hello ... again. I read about the blitmask now, and it is (mostly) clear to me, that and why it's a rectangular sprite. Now...I am pretty sure, that it is possible to create a Bitmap Data object, that is built a little bit differently. I am not good enough to do it in AS though, and so I just like to discuss my idea with you guys. So, my theory is that the bitmap data object is a bit like a matrix filled with pixeldata. If there was a circular algorithm built in, one could - row after row - check out the needed pixels (opaque), and the ones we dont need (transparent) and thus build
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