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Found 5 results

  1. I'm converting a project using gsap 2 to gsap 3. BezierPlugin.bezierThrough() is used, but I don't see a compatible method in the MotionPathPlugin. What would I use to replace that function?
  2. when using `BezierPlugin` to tween something along a bezier curve, you are able to add a `type` of values `thru`, `soft`, `quadratic`, or `cubic`. is there a way to get a curve of similar results when getting bezier objects from `BezierPlugin.bezierThrough`? i understand that there is the `curviness` argument, but i would really like to apply `soft` to my data i am getting back. thanks.
  3. I am trying to create a carousel like motion. I have a MC which position moves through bezier points, then i am trying to scale it to give an idea of perspective, using a tween with a yoyo. As follow: TweenPlugin.activate([BezierPlugin, BezierThroughPlugin]); TweenMax.to(mc1, roundTime, {bezierThrough:[{x:mainCircle.circle.c2.x+ mainCircle.x,y:mainCircle.circle.c2.y+ mainCircle.y }, {x:mainCircle.circle.c3.x+ mainCircle.x,y:mainCircle.circle.c3.y+ mainCircle.y }, {x:mainCircle.circle.c4.x+ mainCircle.x,y:mainCircle.circle.c4.y+ mainCircle.y }, {x:mai
  4. Obviously addChild(mc1); works on a single clip, but how would I bring the current movie clip in the sequence to the front? Thanks. Here's my code. var mcArray:Array = new Array(mc1,mc2,mc3,mc4,mc5); var timeline:TimelineMax = new TimelineMax({repeat:1}); timeline.insertMultiple (TweenMax.allTo(mcArray, 2, {bezierThrough:[{z:0}, {z:-200}, {z:0}], orientToBezier:false, ease:Linear.easeNone}, 1));
  5. Hi, I'm using the latest version for AS3 (greensock-v12-as3) in Flash Pro CS6 with a Shockingly Green membership. I'd like to save a bezierThrough tween in a var, so that I can reverse it later on, but I only know how to use bezierThrough by calling the TweenMax.to or TweenMax.from methods, so don't know how to instantiate a bezierThrough. I'd like to use this syntax: "var myTween:TweenMax = new TweenMax(-mybezierThrough tween-);" but how to do it when bezierThrough syntax is: TweenMax.to(mc, 3, {bezierThrough:[{x:300, y:345}], orientToBezier:true, ease:Bounce.easeOut});
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