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Hey guys, I'm trying to figure out how to make this fish vector appear to make a flopping in-air animation. At first I was thinking that MorphSVG would be the ideal tool for this, but then diving deeper I'm noticing that there's so many paths I believe I would have to find an ideal shapeIndex for each to get a fluid motion. Transform gives off the whole 2D vibe since I'm using scale -1 to give the appearance of a reflection during the flopping animation. This is a link to a primitive attempt to use MorphSVG http://codepen.io/dylan9o4/pen/bgQLyP And this is a link to a primitive attempt using regular transforms http://codepen.io/dylan9o4/pen/dNQdxe Any help would be greatly appreciated!