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Found 13 results

  1. Note: the ActionScript version of the GreenSock Animation Platform still works great and you're welcome to use it, but it is no longer officially supported. Our customer base made it very clear that JavaScript was the future of web-based dynamic animation, and we have been focused there for years. Please see the JavaScript Getting Started Guide for more information. Quick links Introduction Installing the code Importing Basic tweening with TweenLite Special properties Plugins Overwriting other tweens Controling tweens Which class do I
  2. I found this very nice previous post, but I can´t make it work on adobe animate....any ideas from any actioscript guru?
  3. I am using tween max in flash and I am using glow filter effect on a movieclip it works well when debugging on computer but when I try to use it on mobile the glow effect doesn't happen Is it not supported on mobile? here's the code: TweenMax.to(mc,1,{delay:1.5,glowFilter:{color:0xff0000,alpha:1,blurX:40,blurY:40,strength:1.5}}) any help?
  4. Hi, I'm not really a coder, was hoping for some help. Trying to convert some Flash banners to HTML5. There is some Greensock scripting in the file and I need to rewrite for HTML5. Code below. Could anyone tell me how to rewrite these functions? function initTween_pig1() { com.greensock.TweenNano.from(pig1_mc, 1.7, {_alpha: 0, _xscale: 0, _yscale: 0, ease: com.greensock.easing.Elastic.easeOut}); } function initTween_pig2() { com.greensock.TweenNano.to(pig2_mc, 1.7, {_alpha: 100, _xscale: 150, _yscale: 150, ease: com.greensock.easing.Elastic.easeOut}); } function initTween_pig3() {
  5. I've just started using AS & TweenLite / TweenMax. But I can't seem to get a blurFilter to apply. I have done this so far, package { //Import what I need to import com.greensock.TweenLite; import com.greensock.easing.Linear; import com.greensock.plugins.BlurFilterPlugin; import com.greensock.plugins.ColorTransformPlugin; import com.greensock.plugins.TweenPlugin; import org.flixel.FlxG; import org.flixel.FlxState; import org.flixel.plugin.photonstorm.FlxSpecialFX; TweenPlugin.activate([blurFilterPlugin]); public class ScreenTwo extends FlxState { private var Bw
  6. Hello, I am having a little bit of trouble finding a way to remove the split text field from a textfield once I stop the animation its in. Long story short, I made a library which creates little timelines (sub-animations) for each animation (a timelineMax for flashing text, one for bouncing text, etc.). I give the end user the ability to combine all these little tiimelines into one big timeline, so that they may do something like the following: Text fades in, text flashes, text spins, text slides off screen All is working fine until one point. If one of those sub-animations u
  7. Hi, I am working on a project, in which I am trying to move 12 SWF files simontaneously with the help of (TweenMax.allTo). but when I try this in browser, many frames are skipping during movement. size of each SWF is 2500X2400 px and I'm using 4 MB jpg image in SWF as backfround. Code : TweenMax.allTo([CONTAINER_1, CONTAINER_2], groundFriction, { x:xPos, y:yPos} ); Both the containers are containing 6 SWF files. xPos and yPos is calculating dynamically on keyboard key down event, and I am using ENTER_FRAME to move the canvas. If someone knows how to deal with it, please help me
  8. Hello guys How do I make that the object that I click, start moving in circles ( 2-3 times ) around the stage before arriving at its end position.Something like in this picture. PS: it doesnt have to have an exact radius or exact steps, it just has to rotate 1-2 times and after that go to the certain point on the stage. the way I figured out it could be is something like this: private function onClick( ev:MouseEvent ):void { var currentObj:Sprite = ev.currentTarget as Sprite; TweenLite.to(currentObj, 1, {x:first_X, y:first_Y, onComplete:goToPosition2 });
  9. Hi guys, quick question - I've just grabbed the v12 version of the swc and it no longer recognises calls to the complete() method - has this been removed and if so, what is the accepted procedure to force a timeline to complete please (currently using tl.gotoAndStop(tl.totalDuration))? thanks obie
  10. Hi, I am facing a problem with controling the frames with audio in its timeline using TweenMax. Frames are playing perfectly but audio is not playing. If i try to play the swf normally using swf.play(); it works fine. Any clue why it might be happening??
  11. Hi, I am using 'selectionScaleX' & 'selectionScaleY' property to scale selected image. _transformManager.selectionScaleX = 0.5 _transformManager.selectionScaleY = 0.5 However it change the image x and y position. Is is possible to scale selected image object without changing image position? Thank You Regards, Bharat
  12. I'm getting an actionscript error on the console but i'm doing an HTML5 simple javascript tween.to. screenshot of error attached. see all files in action here-> http://polklein.com/gs
  13. Hi I am working on an AS3 slideshow developed with TweenLite10 I need to be able to pause/resume the slideshow Is there an example/tutorial explaining how to add TweenMax10 pause() / resume() functionality to a project? Thanks
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