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  1. Hi y'all. I need some help here with my current project for university. Here's what I want to do: I created a slideshow for which I want to display animations (for example: scale on mouseover), however I want to show different types of animation based off on what slideshow page I am. Let's say I'm on slider 1 / 3 . Here I want the div box to scale:2 I'm on slider 2 / 3 . Here I want the div box to move x:200 I'm on slider 3 / 3 . Here I want the div box to opacity:0.2 The thing is I kind of know how to do it, using an if state
  2. Hi, so I'm currently trying to make the dashed trail rotate around the globe clockwise. However I keep getting an error saying that the tl, or "trail" has not been defined even though it looks like it is. Any help is greatly appreciated, thanks.
  3. Hi Guys, I've built a quick codepen for reference but basically as you scroll down the page text fades in and also the background ( bigger text) image fades in. I've somewhat got it working but I need the active class to be removed on the background image when the next one fades in. At the minute the all just stack. Thanks
  4. Hi guys, So I've only done pretty basic stuff with GSAP at the minute but i've been set the task of building something similar to menu section on this link. http://www.johos.at The scroll timeline thing with changing background / text I just want to know if it's possible to build something similar using Scroll Magic and GSAP? I don't fancy investing a couple of days trying to do it to find out it's not possible.
  5. Hi, I am pretty new in GSAP and don't have a lot of exp. in react, so I am not 100% sure what is the main cause of this problem. Problem: I am trying to do a basic show/hide DOM element animation by clicking on buttons (one in parent App component, one inside of About section) and it works almost great. I would like that About section will be out of the viewport by default but after TweenMax.set(...) I still can see About section (I don't use CSS transform for default state). I saw examples and other topics on the forum but haven't found something like that so far. I also figured out th
  6. There are 4 same sized pictures that's I have cut in 4 equal parts, the problem is I can't make them animate on hover. The part I have hovereda should become wider. I tried to make it this way - but this example doesn't work with reactive variables in Vue, I'd declared in object with coordinates.
  7. Hello ! Finished our first GSAP Animation recently (massive thanks to @OSUBlake and @Carl) and just revisiting to tweak a few things. Having trouble with controlling sub timelines contained within functions, via a master timeline. Could anyone possibly let me know what I'm missing here? I suspect it's something to do with returning functions to the master timeline and not the timelines contained within them, therefore they can't be controlled at the top level. Have tried applying support given here and here but for the life of m
  8. Hi. I have one timeline(Max) and animating three elements sequentially. I want 2nd element to fade-in and also want it to animate(shake) endlessly with interval immediately after fade-in. I have an example code in codepen. If someone got some time please take a look. I thought repeatDelay property would work but it comes in every yoyo animation. What I want is 5 yoyo animations then 2 second break and so forth. Thanks
  9. Hi, I just started out working with GASP, taking baby steps. The first thing I wanted to do, was to use ScrollMagic to draw a SVG path (inside a container) as the page is being scrolled through. I heavily relied on this ScrollMagic example when setting this up. This is my current script: // Prepare SVG function pathPrepare_journey($el) { var lineLength_journey = $el[0].getTotalLength(); $el.css("stroke-dasharray", lineLength_journey); $el.css("stroke-dashoffset", lineLength_journey); } var $journey1 = $("path#path1"); var $journey1_2 = $("path#path2");
  10. Hello everyone! I'm trying to make a responsive website utilising svg animations, however I noticed, that when using drawSVG tweens, the length of a path gets only calculated once, during the initialization of a tween. My question: Is there a way to trigger path length recalculations during the drawSVG tween without stoping/restarting it. Attached to this thread is a codepen illustrating the problem. Top path is what it's supposed to look like (yellow path hitting the red dot on extremes), and lower path shows what I'm getting. Thank you in advance
  11. Hello there, I would like to know and clarify if the TimelineMax is already inside of TweenMax? I just created this topic so it will be useful for someone that wants to know if TimelineMax is included on TweenMax file. For any answer will be appreciated!
  12. Hi, I'm trying to achieve a rotating background effect with GSAP, like in this site. http://toyfight.co/ I'm nearly there or at least I think so. Do I need to use the positioning attribute x & y to get the same effect? I've tried different combinations but just can't get it. As you can see mine seems to rotate from the top down rather than bottom up. Like in the example website.
  13. Hello! I'm trying to apply an animation to the same element in different time lines. But it works in jumps - without a smooth transition between the states of the element. I have a task to do animation with many elements inside one screen. I have several scenes that need to be run by scrolling or clicking on the menu. Under the link all works approximately, as it is necessary to me. One problem is that the animation does not go smoothly from the first state to the second state and then to the third. https://codepen.io/yuliarushay/pen/PBjeyN Thanks!
  14. Hello! I'm find the perfect animation example but it works only on one image and in default mode (autoplay on page load). I need to init this only on mouseenter event and for each current image. Important note: In this example hover works, but I need to copy animation effect, which works on page load, to hover event. The default hover animation isn't correct for me. Thanks This is example in codepen with default animation Init script var spriteImages = document.querySelectorAll( '.project-image' ); var spriteImagesSrc = []; for ( var i = 0; i &l
  15. Hi there, I know this might not be a pure gsap related issue, but I hope someone can point me into the right direction. I want to avoid the use of jQuery and instead want to use pure javascript with es6 syntax. Therefore I created a button.js file, in which I want to create the module for my button animation powered by gsap. The jQuery version already works, so I simply have to translate this version into an es6 module but I am failing and keep getting "Cannot tween a null target". Obviously I am doing something wrong in the es6 syntax, but I can't figured it out Here
  16. I'm forked pen from jonathan https://codepen.io/jonathan/pen/NqZPwd So I'm need to create image animation on hover and on mouseleave reset image to default state. Now animation works well on hover and stopped on mouseleave, but image doesn't reset to default. So, how I can achieve that? Ideally, I need the same image hover effect like in this site https://www.juliebonnemoy.com/ (project's images after clients list) Thanks
  17. Dear GSAP users, I found a codepen that reproduces exactly what I wanted to do, having an element following my mouth with the GSAP smooth feeling. But I was wondering why that code wouldn't work with the tweenlite library but only with the tweenmax library? Thank you in advance for your time. I'm sorry if the question is stupid, but I'm confused because the code it's using "tweenlite" as a function.
  18. Recently was trying to replicate the above codepen in a react component with gsap and the animation completely fails, it doesn't even start or trigger. Can someone help me look for bugs? The codesandbox link is here : https://codesandbox.io/s/402ov4lyr7 Please Help.
  19. HI there, I am on the very first tutorial, trying to make a basic logo animate. So far, the logo does not animate at all. I loaded GS CDN and a custom javascript file after that, both before the </body> tag. In the HTML page, I added: <p><img class="radical-logo" src="images/HSDA-Annual-Meeting-2018/radical.svg" alt="its time to get radical" /></p> In my custom.js file I added TweenMax.to(".radical-logo", 3, {x: 80%, scale:2, ease:Back.easeOut}); I viewed source to be sure both the Greensock CDN file and the custom.js file were loading p
  20. Basically what the title says....I'm not attaching a CodePen as it's more or less an API question I think... I've got a collection of `divs`in a circle shape. I collect these in an array and then TweenMax.staggerTo on all of them with yoyo:1 and repeat:1 so that they quickly tween back to how they were when they started. But I'd like the last one to remain in the tweened state, that is "yoyo" all of the elements except the last. What's the simplest way to do this? (If there is a way). TweenMax.staggerTo(myArrayOfDivs, .5, { repeat: 1, backgrou
  21. I am unable to get the transformOrigin property to be centered within the object. It is being set to 0px 0px regardless of whether I have a 'transformOrigin' property defined or not. The codepen illustrates this issue: https://codepen.io/ron-itelman/pen/xzqMWN?editors=1010
  22. Sachin007

    licensing

    Hi I am a UI developer and working for a company. I am developing a info website for my company and using Tweenmax plugin CDN. Should I need to buy a license for a single website(informative site not selling any products)? Kindly let me know. Regards Sachin
  23. Hi, I am working on my site and since gsap 2.0.0 I have experienced very weird stuttering bug. Check the video below to see what's going on. Animations were playing flawlessly in gsap 1.x. There are no elements on the page that could cover those blinking areas. I am using simple TimelineMax and TweenMax calls, up to 4 at the same time. (opacity, color and x/y positions). Video: https://streamable.com/sjxrk Did someone have similar issue?
  24. Hi, I'm new in this world. I would have to recreate this animation: a div rotates to the right to infinity with a determined speed ... then at the click on a button the rotation is reversed also changing speed for a few seconds and then return to normal animation .... I hope I explained myself .. can anyone help me?
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