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  1. Hi, It's my first time using gsap with react(used a lot in as3), and I've a lot of questions if someone can show me an example o guide me in the right direction. I need to make a map like "google maps", the map it's a div with a background-image and inside svg with point. The issue I'm having it's if I drag the map the +/- buttons scale the map but in the wrong position, my idea it's if I scale up the the map then drag then scale down it should come back and animate to the starting position. Now I'm forcing to move to the starting position if the sca
  2. I'm experimenting with tweenmax. What I would like to do is: 1. When the mouse passes on a text, you start to see the box where the video is. 2. When the mouse leaves the text, the video resets and hides itself. 3. The procedure is repeated.
  3. Unable to animate. Please help me with this.
  4. <script type="text/javascript"> var t1 = new TimelineLite(); t1.staggerTo(".box", 0.1, {rotation:360, y:750}, 0.11); </script> hi I want to make non-stop motion so i added like this: t1.staggerTo(".box", 0.1, {rotation:360, y:750}, 0.11 ,repeat:-1); and it won't run. how can i solved this?
  5. Hello, I am actually trying to achieve this animation effect using GSAP. https://tympanus.net/Development/ImageTransitions/index6.html In "other" option select example 4 so you can see what i'm trying to achieve. They have used css3 keyframe for this effect but i would like to make it using GSAP. Only thing is, each button has assigned one image in sequence.When I click on button 1, first image should be visible in image-wrapper with similar animation. Clicking on button2 replace image-2 and so on. Could someone help me with this. Thanks in advance.
  6. Hi everyone, For my school's graduation showcase website, I have a DrawSVG element in which when completed, will perform an animation on other elements. You can view the code in main.js file here. The problem is on https://fmsstories.com, when loaded, there will be: 1. A slight blink of the original DrawSVG element 2. The elements that were supposed to be animated to view after DrawSVG element is completed drawing comes up first, and THEN disappearing and then appearing again after the animation is complete. This is especially apparent in mobile (i0S 11
  7. I'm working on a lightweight text slider for use on WordPress sites. The slider's context appears to be an issue: on some sites, contained within a widget, the animation works perfectly. On others, using a different WP theme, when the animation runs, the "slides" do slide, but instead of sliding out of view, they just slide to the far right side of the screen, underneath the other content. The "offscreen" slides remain partially visible under that content. I am pretty sure this is concerned with the distance the "slides" move, which I'll admit I don't fully understand. The basic co
  8. Hi , Guys I am new , i am trying to stop tweenlite but css transformMax3d is still there, i am creating a slider like revolution slider editor but i am not able to get how i stop the tween in editor , inline style is still there so if you stop in middle of animation(See the attachment) , element will hang in middle of the page , i am using . clear() , kill() , also try killall but still css there , also try clear prop all but no luck please help me as soon as possible , i am also interested in split text purchase but , stuck in tween ?? please help me
  9. Hello... I have this simple record where I get SVG id's and manipulate with them: $(window).load(function() { var HSCPsvg = document.getElementById("hscp"); var svgDoc = HSCPsvg.contentDocument; var JinJang = svgDoc.getElementById("JinJang"); JinJang.onclick = function (){ TweenLite.to(JinJang, 6, { rotation:360, transformOrigin:"center", ease: Power0.easeNone, repeat:10, }); }; }); TweenLite works correctly, but for one click only. This method I usually use with jQuery and it works for each click. How to change it
  10. Hello all, I am newbie and just started to learn GSAP technology in my company. I have asked to create this effect using GSAP. I tried my best to find scrollTop of current message and fail to apply autoAlpha on it. Will you just check both images and can someone tell me how can I create fadein and fadeout effect scrolling up and down. I want to show current message with opacity 1 and last message with 0.5 and last second message 0.25 and so on. And when I scroll down messages opacity should change as per scroll. Please need someone early help to achieve this. Thanks in advance.
  11. I am doing some fairly complex animations with TweenLite, that - in some cases - cause even a desktop browser to slow down considerably and animations become choppy. After playing with TweenLite.ticker.useRAF and TweenLite.ticker.fps I found a managable solution by reducing the framerate and increasing the duration of the animation. The resulting animation is much slower, but still smooth (which is what I want). Question: what's the best way to find out whether an animation is going to be choppy? I have implemented an onComplete function that compares the time it took to complete w
  12. I have this code when content load. And i have my .menu-content as a modal box. Position fixed, full screen with an inner scroll. And i have a bunch of anchor links targeting to a section block inside the .menu-content <a href='#section1'></a> <a href='#section2'></a> <a href='#section3'></a> <a href='#section4'></a> <div class='menu-content'> <section id='section1'>...lorem ipsum.....</section> <section id='section2'>...lorem ipsum.....</section> <section id='section3'>...lorem ipsum...
  13. Hello, First of all thank you for your work on gsap (and forums), which is a library that I like to use I've always used TweenMax so I didn't have any problem with ES6 import before, but right now I'm struggling to use TweenLite through ES6 import. What I do is: import TweenLite from 'gsap/TweenLite' TweenLite is loaded in my bundle, no error is thrown, but this line does not work at all (no animation). TweenLite.from(this.$refs.animate, 0.2, { opacity: 0 }) If I do import only gsap (and not gsap/TweenLite), the animation does trigger pr
  14. All, In the Draggable docs at https://greensock.com/docs/Utilities/Draggable there is reference under the "onThrowComplete" property to a "onThrowCompleteScope" that can change the scope of what is being passed to the onThrowComplete function. "By default, the scope of the onThrowComplete is the Draggable instance itself, but you may define an onThrowCompleteScope if you prefer, just like any other TweenLite or TweenMax." Presumably this can be used in the same fashion as the TweenLite/Max onCompleteScope, onStartScope, onUpdateScope, etc. settings.
  15. I'm trying to expand an element's height from 'auto' to '100%', and reverse it. By just using `to()` percent height, there's a slight jolt in height due to percent-to-pixel rounding. So in order to circumvent that, there was another post that suggested to predetermine the heights before starting the tween. The two issues I'm having right now are: Timeline is compiled ahead of time, but I thought the whole point of a property function was that it was executed during runtime (deferred). During reverse, I would like to do the opposite, swapping the starting and ending prop
  16. Depending on the user's interactions, there are times when a new `TweenLite.to()` target property is already reached, but the tween continues the full duration regardless. For instance: TweenLite.to(el, 5, {opacity: 0, onComplete: () => IMPORTANT STUFF}) Let's say the user interacted with something causing this tween to be called, but the tweened element already has an opacity of 0. I would think the tween would assume it reached it's target value and fire it's `onComplete` callback. But instead it runs through the full duration, which results in what is perceived be a pause in anima
  17. Hello, fellow GSAPpers! This is my first stab at GSAP (love it!) and I'm super-eager to get your input on whether I grasped some of the basics or just totally messed it up. What I wished to create was some scrolling magic where the user controls the position of a video using the scroll wheel . Very similar to what goes on at the top of apple.com/homepod (which also seem to use GSAPs Tween & Timeline. Please have a look and give any hints on how to make this even smoother and more compatible on all sorts of devices (iPhone seems to work pretty good though).
  18. Hi I just trying out GSAP but the custom CSS plugin doesn't seem to work. What am I doing wrong? https://jsfiddle.net/tomeriksen/0nepf5u5/1/
  19. Hi ! I'm trying to add a setTimeout on hover to avoid a bug when the mouse is going fast on links. I tried a simple setTimeout but nothing setTimeout(function over(){ TweenMax.to($(this).find(".title_thumb"), 0.3, {display:"block" , opacity:"1" , marginTop:"20px" , ease:Power2.easeOut , delay:"0.2"}) TweenMax.to($(this).find(".view_thumb"), 0.3, {display:"block" , opacity:"1" , ease:Power2.easeOut , delay:"0.5"}); TweenMax.to($(this).find(".layer_thumb"), 0.02, {opacity:"1" , ease:Power2.easeOut}); }, 200); and also with this code but didn't find to make it work...
  20. I have a website in which I'm trying to load the TweenMax tag; https://cdnjs.cloudflare.com/ajax/libs/gsap/1.20.2/TweenMax.min.js Everytime I try to do it, I get this: TweenMax.min.js:16 Uncaught TypeError: Cannot read property 'greensock' of undefined at Function.<anonymous> (TweenMax.min.js:16) at check (jquery.themepunch.tools.min.js?rev=4.6.0&ver=4.8.2:59) at new c (jquery.themepunch.tools.min.js?rev=4.6.0&ver=4.8.2:59) at t._gsDefine (jquery.themepunch.tools.min.js?rev=4.6.0&ver=4.8.2:59) at TweenMax.min.js:16 at TweenMax.min.js:16 But
  21. The example Codepen shows a text input whose label changes position depending on the input's `blur` and `focus` state. Given `TweenLite.set()` is used to initialise the position of my label element, what is the best way to get back to this position without repeating code? In my example, this is what I am currently doing; firstly, setting the coords of the label's initial position: const initCoords = { y: 62, x: 10 }; Then initialising the position using the coords: const initLabelPosition = () => TweenLite.set($label, { ...initCoords }); Then, when
  22. OUTDATED! These webpack issues are getting out of hand, so I made a little demo to help you get started. But first, have you considered not importing GSAP? I would suggest using a CDN instead as your app will load much faster since it's not included in the bundle and can be pulled directly from the user's browser cache. GSAP is available on both cdnjs and jsDelivr. JsDelivr is kind of unique in that you can bundle all your files up in a single HTTP request! And dependencies that are not resolved by webpack can still become dependencies of the output by using
  23. I have a button which starts an animation. What I want to do is restart the animation if the user pushes the button during an existing animation. The code below just stops the tween for a split second then continues the existing animation. myTween = TweenLite.to( circle, 1, { opacity: 0, attr: { r: 12, }, ease: Power2.easeIn, onStart: reset, onComplete: reset, onOverwrite: () => myTween .restart() } )
  24. Please check the codepen link and could someone please help me to create "Tada" or "Flash" effect instead of "Shake" effect? Thanks in advance.
  25. Hey Guys! I've recently discovered your awesome products and have been enjoying playing around with the examples. However, I've run into some trouble trying to implement it into my project haha. Yet confident this won't be a biggie for you guys. So , if it's not too much of a bother please take a look at the codepen attached to see what I mean. https://codepen.io/Raulito/pen/jmwXxp *Specifically, I keep getting the error 'cannot tween a null target' in the console , which stops all my other animations from running , when trying to use the CSSRulePlugin to target the :before pseu
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