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Game World Roadmap Follow Path on ClickWe haven't set up a codepen yet, but included is the visual design created for a web-based game to develop. We found a few examples of GSAP getting actually somewhat close to how it should work, but we find it hard to find a push in the right direction when it comes to intersections in the path below. The marker (avatar on A) should be able to move to points B and C when the player clicks one of those points. From point B, the player should be able to move to C or E From point C, the player should be able to move to B or D or E. Etcetera. Is this actually possible using GSAP with the MorphSVGPlugin and BezierPath?