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GregorII

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About GregorII

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  1. I see.I was hoping that it somehow is suited for my problem : (. But can i ask for some help. Like a good suggestion to point me thru, if you had ever came across something like that or if you have a clue.
  2. Hello. I have a problem and im not sure how to solve it (with the BlitMask technic). Currently Im trying to create a mask (which I can more around the stage) that shows only a fragment (lets say 50x50) of the main movie clip.The main MC (lets name it Rainbow) has elements that are moving in it (like i black ball that goes from 1 corner to the other corner and then repeats that infinitely ). So what it is supposed to be happening is this: There is the main MC which stays at stage.x and stage.y and then there is my little new element (lets name it frac ( from fraction )), which i can mo
  3. Hello guys How do I make that the object that I click, start moving in circles ( 2-3 times ) around the stage before arriving at its end position.Something like in this picture. PS: it doesnt have to have an exact radius or exact steps, it just has to rotate 1-2 times and after that go to the certain point on the stage. the way I figured out it could be is something like this: private function onClick( ev:MouseEvent ):void { var currentObj:Sprite = ev.currentTarget as Sprite; TweenLite.to(currentObj, 1, {x:first_X, y:first_Y, onComplete:goToPosition2 });
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